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| author | Yuriy O'Donnell <yuriyo@gmail.com> | 2014-12-07 01:11:56 +0100 |
|---|---|---|
| committer | Yuriy O'Donnell <yuriyo@gmail.com> | 2014-12-07 18:46:05 +0100 |
| commit | e90604c5ed4e78780cb56bf969cc80eec57c0199 (patch) | |
| tree | bde8ad7449e41c15f71d0d79810622b0bc1310f2 /Source/Core/VideoCommon/TextureCacheBase.cpp | |
| parent | 4392d3cd55f4b39ae6006702ff6466867609e2a3 (diff) | |
D3D: Fixed debug validation error
A texture was still being bound when OMSetRenderTargets is called.
State manager resource cache must be flushed to unbind it.
This fixes The Last Story cut scene rendering.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.cpp')
0 files changed, 0 insertions, 0 deletions
