diff options
| author | Lioncash <mathew1800@gmail.com> | 2016-07-21 19:04:57 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2016-07-29 19:20:16 -0400 |
| commit | 14e0b48ae43c3625f8571dec88121c91d575c65c (patch) | |
| tree | 31bc05ce2f346cbdfd9572a5f82c57223bd98022 /Source/Core/VideoCommon/TextureConversionShader.cpp | |
| parent | 66b11c5198adece05e8e53dca7bf1ad4489f1bdb (diff) | |
VideoCommon: Make API_TYPE an enum class
Allows for forward declarations in most places, which prevents dumping
unrelated VideoCommon.h contents directly into headers.
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureConversionShader.cpp | 43 |
1 files changed, 22 insertions, 21 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp index fcc9fb60d2..18b67817fe 100644 --- a/Source/Core/VideoCommon/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/TextureConversionShader.cpp @@ -11,6 +11,7 @@ #include "VideoCommon/RenderBase.h" #include "VideoCommon/TextureConversionShader.h" #include "VideoCommon/TextureDecoder.h" +#include "VideoCommon/VideoCommon.h" #define WRITE p += sprintf @@ -76,7 +77,7 @@ u16 GetEncodedSampleCount(u32 format) // block dimensions : widthStride, heightStride // texture dims : width, height, x offset, y offset -static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType) +static void WriteSwizzler(char*& p, u32 format, APIType ApiType) { // left, top, of source rectangle within source texture // width of the destination rectangle, scale_factor (1 or 2) @@ -86,7 +87,7 @@ static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType) int blkH = TexDecoder_GetBlockHeightInTexels(format); int samples = GetEncodedSampleCount(format); - if (ApiType == API_OPENGL) + if (ApiType == APIType::OpenGL) { WRITE(p, "#define samp0 samp9\n"); WRITE(p, "SAMPLER_BINDING(9) uniform sampler2DArray samp0;\n"); @@ -134,7 +135,7 @@ static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType) // pixel) WRITE(p, " uv0 += float2(position.xy);\n"); // move to copied rect WRITE(p, " uv0 /= float2(%d, %d);\n", EFB_WIDTH, EFB_HEIGHT); // normalize to [0:1] - if (ApiType == API_OPENGL) // ogl has to flip up and down + if (ApiType == APIType::OpenGL) // ogl has to flip up and down { WRITE(p, " uv0.y = 1.0-uv0.y;\n"); } @@ -143,9 +144,9 @@ static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType) } static void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, - API_TYPE ApiType, bool depth = false) + APIType ApiType, bool depth = false) { - if (ApiType == API_OPENGL) + if (ApiType == APIType::OpenGL) { WRITE(p, " %s = texture(samp0, float3(uv0 + float2(%d, 0) * sample_offset, 0.0)).%s;\n", dest, xoffset, colorComp); @@ -184,7 +185,7 @@ static void WriteEncoderEnd(char*& p) IntensityConstantAdded = false; } -static void WriteI8Encoder(char*& p, API_TYPE ApiType) +static void WriteI8Encoder(char*& p, APIType ApiType) { WriteSwizzler(p, GX_TF_I8, ApiType); WRITE(p, " float3 texSample;\n"); @@ -206,7 +207,7 @@ static void WriteI8Encoder(char*& p, API_TYPE ApiType) WriteEncoderEnd(p); } -static void WriteI4Encoder(char*& p, API_TYPE ApiType) +static void WriteI4Encoder(char*& p, APIType ApiType) { WriteSwizzler(p, GX_TF_I4, ApiType); WRITE(p, " float3 texSample;\n"); @@ -247,7 +248,7 @@ static void WriteI4Encoder(char*& p, API_TYPE ApiType) WriteEncoderEnd(p); } -static void WriteIA8Encoder(char*& p, API_TYPE ApiType) +static void WriteIA8Encoder(char*& p, APIType ApiType) { WriteSwizzler(p, GX_TF_IA8, ApiType); WRITE(p, " float4 texSample;\n"); @@ -265,7 +266,7 @@ static void WriteIA8Encoder(char*& p, API_TYPE ApiType) WriteEncoderEnd(p); } -static void WriteIA4Encoder(char*& p, API_TYPE ApiType) +static void WriteIA4Encoder(char*& p, APIType ApiType) { WriteSwizzler(p, GX_TF_IA4, ApiType); WRITE(p, " float4 texSample;\n"); @@ -297,7 +298,7 @@ static void WriteIA4Encoder(char*& p, API_TYPE ApiType) WriteEncoderEnd(p); } -static void WriteRGB565Encoder(char*& p, API_TYPE ApiType) +static void WriteRGB565Encoder(char*& p, APIType ApiType) { WriteSwizzler(p, GX_TF_RGB565, ApiType); @@ -320,7 +321,7 @@ static void WriteRGB565Encoder(char*& p, API_TYPE ApiType) WriteEncoderEnd(p); } -static void WriteRGB5A3Encoder(char*& p, API_TYPE ApiType) +static void WriteRGB5A3Encoder(char*& p, APIType ApiType) { WriteSwizzler(p, GX_TF_RGB5A3, ApiType); @@ -384,7 +385,7 @@ static void WriteRGB5A3Encoder(char*& p, API_TYPE ApiType) WriteEncoderEnd(p); } -static void WriteRGBA8Encoder(char*& p, API_TYPE ApiType) +static void WriteRGBA8Encoder(char*& p, APIType ApiType) { WriteSwizzler(p, GX_TF_RGBA8, ApiType); @@ -409,7 +410,7 @@ static void WriteRGBA8Encoder(char*& p, API_TYPE ApiType) WriteEncoderEnd(p); } -static void WriteC4Encoder(char*& p, const char* comp, API_TYPE ApiType, bool depth = false) +static void WriteC4Encoder(char*& p, const char* comp, APIType ApiType, bool depth = false) { WriteSwizzler(p, GX_CTF_R4, ApiType); WRITE(p, " float4 color0;\n"); @@ -431,7 +432,7 @@ static void WriteC4Encoder(char*& p, const char* comp, API_TYPE ApiType, bool de WriteEncoderEnd(p); } -static void WriteC8Encoder(char*& p, const char* comp, API_TYPE ApiType, bool depth = false) +static void WriteC8Encoder(char*& p, const char* comp, APIType ApiType, bool depth = false) { WriteSwizzler(p, GX_CTF_R8, ApiType); @@ -443,7 +444,7 @@ static void WriteC8Encoder(char*& p, const char* comp, API_TYPE ApiType, bool de WriteEncoderEnd(p); } -static void WriteCC4Encoder(char*& p, const char* comp, API_TYPE ApiType) +static void WriteCC4Encoder(char*& p, const char* comp, APIType ApiType) { WriteSwizzler(p, GX_CTF_RA4, ApiType); WRITE(p, " float2 texSample;\n"); @@ -473,7 +474,7 @@ static void WriteCC4Encoder(char*& p, const char* comp, API_TYPE ApiType) WriteEncoderEnd(p); } -static void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType) +static void WriteCC8Encoder(char*& p, const char* comp, APIType ApiType) { WriteSwizzler(p, GX_CTF_RA8, ApiType); @@ -483,7 +484,7 @@ static void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType) WriteEncoderEnd(p); } -static void WriteZ8Encoder(char*& p, const char* multiplier, API_TYPE ApiType) +static void WriteZ8Encoder(char*& p, const char* multiplier, APIType ApiType) { WriteSwizzler(p, GX_CTF_Z8M, ApiType); @@ -504,7 +505,7 @@ static void WriteZ8Encoder(char*& p, const char* multiplier, API_TYPE ApiType) WriteEncoderEnd(p); } -static void WriteZ16Encoder(char*& p, API_TYPE ApiType) +static void WriteZ16Encoder(char*& p, APIType ApiType) { WriteSwizzler(p, GX_TF_Z16, ApiType); @@ -536,7 +537,7 @@ static void WriteZ16Encoder(char*& p, API_TYPE ApiType) WriteEncoderEnd(p); } -static void WriteZ16LEncoder(char*& p, API_TYPE ApiType) +static void WriteZ16LEncoder(char*& p, APIType ApiType) { WriteSwizzler(p, GX_CTF_Z16L, ApiType); @@ -572,7 +573,7 @@ static void WriteZ16LEncoder(char*& p, API_TYPE ApiType) WriteEncoderEnd(p); } -static void WriteZ24Encoder(char*& p, API_TYPE ApiType) +static void WriteZ24Encoder(char*& p, APIType ApiType) { WriteSwizzler(p, GX_TF_Z24X8, ApiType); @@ -612,7 +613,7 @@ static void WriteZ24Encoder(char*& p, API_TYPE ApiType) WriteEncoderEnd(p); } -const char* GenerateEncodingShader(u32 format, API_TYPE ApiType) +const char* GenerateEncodingShader(u32 format, APIType ApiType) { text[sizeof(text) - 1] = 0x7C; // canary |
