diff options
| author | Stenzek <stenzek@gmail.com> | 2016-02-22 00:09:07 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2016-02-22 00:09:07 +1000 |
| commit | 1ce38a136d4fbba12c0defbe6bb426bd26fd17ef (patch) | |
| tree | f29feebb8ae69a268429da8ae12b14b617e5148a /Source/Core/VideoCommon/TextureConversionShader.cpp | |
| parent | bd148e911bdad501032d021bc5a575e3b2d0bfa4 (diff) | |
TextureConversionShader: Invert depth for Z24 encoder with D3D
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureConversionShader.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp index 7cb8e90135..0358fb0075 100644 --- a/Source/Core/VideoCommon/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/TextureConversionShader.cpp @@ -557,8 +557,8 @@ static void WriteZ24Encoder(char*& p, API_TYPE ApiType) WRITE(p, " float3 expanded0;\n"); WRITE(p, " float3 expanded1;\n"); - WriteSampleColor(p, "r", "depth0", 0, ApiType); - WriteSampleColor(p, "r", "depth1", 1, ApiType); + WriteSampleColor(p, "r", "depth0", 0, ApiType, true); + WriteSampleColor(p, "r", "depth1", 1, ApiType, true); for (int i = 0; i < 2; i++) { |
