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authorConnor McLaughlin <stenzek@gmail.com>2019-03-02 12:31:39 +1000
committerGitHub <noreply@github.com>2019-03-02 12:31:39 +1000
commit1d80ab33ad8ceea109ef5f127168252b43dbe6a0 (patch)
tree35ca778ed36fbe7f9d3b385084a6432f1ea52aee /Source/Core/VideoCommon/TextureConversionShader.cpp
parent4e5702de0fe755d369a509e2fc0d13c43908c3b9 (diff)
parent24ba3bf2f219f4366c122bec5043d202eab9e05d (diff)
Merge pull request #7836 from Tilka/fix_xfb
TextureConversionShader: fix XFB decoding shader
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureConversionShader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp
index da900ff72a..29c7cccc1b 100644
--- a/Source/Core/VideoCommon/TextureConversionShader.cpp
+++ b/Source/Core/VideoCommon/TextureConversionShader.cpp
@@ -1345,7 +1345,7 @@ static const std::map<TextureFormat, DecodingShaderInfo> s_decoding_shader_info{
int buffer_pos = int(u_src_offset + (uv.y * u_src_row_stride) + (uv.x / 2u));
float4 yuyv = float4(texelFetch(s_input_buffer, buffer_pos));
- float y = (uv.x & 1u) != 0u ? yuyv.r : yuyv.g;
+ float y = (uv.x & 1u) != 0u ? yuyv.b : yuyv.r;
float yComp = 1.164 * (y - 16.0);
float uComp = yuyv.g - 128.0;