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authorStenzek <stenzek@gmail.com>2019-02-02 14:14:58 +1000
committerStenzek <stenzek@gmail.com>2019-02-17 16:35:43 +1000
commit2165523fdcdaf5a27110f92ae86d773293458343 (patch)
treefd8769a3032d40c85b29ca18c4a0a8e500aca68d /Source/Core/VideoCommon/TextureConversionShader.cpp
parent50bdcb8d9ce0cf7531c428c8bc565e7cead01b33 (diff)
TextureConverterShader: Write EFB2Tex XFB copies with alpha value of 1
This way we don't end up with artifacts of the EFB's alpha values in frame dumps. XFB copies loaded from RAM also set the alpha to 1, so this will match.
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
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