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authordegasus <wickmarkus@web.de>2014-07-08 14:29:26 +0200
committerdegasus <wickmarkus@web.de>2014-07-11 16:07:23 +0200
commit22e1aa5bb4a159d6d66a321f978917614aa36331 (patch)
tree5f1ec329704dd6120cfb5966dba76387ad1bbc2f /Source/Core/VideoCommon/TextureConversionShader.cpp
parent3ff1c538ee20f59e513640865bab8fb430e70e84 (diff)
mark all local functions as static
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureConversionShader.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp
index fc9d33635a..10b8114c8d 100644
--- a/Source/Core/VideoCommon/TextureConversionShader.cpp
+++ b/Source/Core/VideoCommon/TextureConversionShader.cpp
@@ -57,7 +57,7 @@ u16 GetEncodedSampleCount(u32 format)
// block dimensions : widthStride, heightStride
// texture dims : width, height, x offset, y offset
-void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
+static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
{
// left, top, of source rectangle within source texture
// width of the destination rectangle, scale_factor (1 or 2)
@@ -118,14 +118,14 @@ void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
WRITE(p, " float sample_offset = float(position.w) / float(%d);\n", EFB_WIDTH);
}
-void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, API_TYPE ApiType)
+static void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, API_TYPE ApiType)
{
WRITE(p, " %s = texture(samp0, uv0 + float2(%d, 0) * sample_offset).%s;\n",
dest, xoffset, colorComp
);
}
-void WriteColorToIntensity(char*& p, const char* src, const char* dest)
+static void WriteColorToIntensity(char*& p, const char* src, const char* dest)
{
if (!IntensityConstantAdded)
{
@@ -136,18 +136,18 @@ void WriteColorToIntensity(char*& p, const char* src, const char* dest)
// don't add IntensityConst.a yet, because doing it later is faster and uses less instructions, due to vectorization
}
-void WriteToBitDepth(char*& p, u8 depth, const char* src, const char* dest)
+static void WriteToBitDepth(char*& p, u8 depth, const char* src, const char* dest)
{
WRITE(p, " %s = floor(%s * 255.0 / exp2(8.0 - %d.0));\n", dest, src, depth);
}
-void WriteEncoderEnd(char*& p, API_TYPE ApiType)
+static void WriteEncoderEnd(char*& p, API_TYPE ApiType)
{
WRITE(p, "}\n");
IntensityConstantAdded = false;
}
-void WriteI8Encoder(char*& p, API_TYPE ApiType)
+static void WriteI8Encoder(char*& p, API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_I8, ApiType);
WRITE(p, " float3 texSample;\n");
@@ -169,7 +169,7 @@ void WriteI8Encoder(char*& p, API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteI4Encoder(char*& p, API_TYPE ApiType)
+static void WriteI4Encoder(char*& p, API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_I4, ApiType);
WRITE(p, " float3 texSample;\n");
@@ -210,7 +210,7 @@ void WriteI4Encoder(char*& p, API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteIA8Encoder(char*& p,API_TYPE ApiType)
+static void WriteIA8Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_IA8, ApiType);
WRITE(p, " float4 texSample;\n");
@@ -228,7 +228,7 @@ void WriteIA8Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteIA4Encoder(char*& p,API_TYPE ApiType)
+static void WriteIA4Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_IA4, ApiType);
WRITE(p, " float4 texSample;\n");
@@ -260,7 +260,7 @@ void WriteIA4Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteRGB565Encoder(char*& p,API_TYPE ApiType)
+static void WriteRGB565Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_RGB565, ApiType);
@@ -283,7 +283,7 @@ void WriteRGB565Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteRGB5A3Encoder(char*& p,API_TYPE ApiType)
+static void WriteRGB5A3Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_RGB5A3, ApiType);
@@ -349,7 +349,7 @@ void WriteRGB5A3Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteRGBA4443Encoder(char*& p,API_TYPE ApiType)
+static void WriteRGBA4443Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_RGB5A3, ApiType);
@@ -373,7 +373,7 @@ void WriteRGBA4443Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteRGBA8Encoder(char*& p,API_TYPE ApiType)
+static void WriteRGBA8Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_RGBA8, ApiType);
@@ -398,7 +398,7 @@ void WriteRGBA8Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
+static void WriteC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
{
WriteSwizzler(p, GX_CTF_R4, ApiType);
WRITE(p, " float4 color0;\n");
@@ -420,7 +420,7 @@ void WriteC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteC8Encoder(char*& p, const char* comp,API_TYPE ApiType)
+static void WriteC8Encoder(char*& p, const char* comp,API_TYPE ApiType)
{
WriteSwizzler(p, GX_CTF_R8, ApiType);
@@ -432,7 +432,7 @@ void WriteC8Encoder(char*& p, const char* comp,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
+static void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
{
WriteSwizzler(p, GX_CTF_RA4, ApiType);
WRITE(p, " float2 texSample;\n");
@@ -462,7 +462,7 @@ void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType)
+static void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType)
{
WriteSwizzler(p, GX_CTF_RA8, ApiType);
@@ -472,7 +472,7 @@ void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType)
+static void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType)
{
WriteSwizzler(p, GX_CTF_Z8M, ApiType);
@@ -493,7 +493,7 @@ void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteZ16Encoder(char*& p,API_TYPE ApiType)
+static void WriteZ16Encoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_Z16, ApiType);
@@ -525,7 +525,7 @@ void WriteZ16Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteZ16LEncoder(char*& p,API_TYPE ApiType)
+static void WriteZ16LEncoder(char*& p,API_TYPE ApiType)
{
WriteSwizzler(p, GX_CTF_Z16L, ApiType);
@@ -561,7 +561,7 @@ void WriteZ16LEncoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType);
}
-void WriteZ24Encoder(char*& p, API_TYPE ApiType)
+static void WriteZ24Encoder(char*& p, API_TYPE ApiType)
{
WriteSwizzler(p, GX_TF_Z24X8, ApiType);