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authorPokechu22 <Pokechu022@gmail.com>2022-02-22 18:01:39 -0800
committerPokechu22 <Pokechu022@gmail.com>2022-07-15 12:29:40 -0700
commit290e62f179a86328f90aaac3c87d4d640637dec6 (patch)
treec3e21306948d20bb44693e120e7f1f12e82f48f6 /Source/Core/VideoCommon/TextureConversionShader.cpp
parent1da24f66feab4d78a21ef795c7bd24b6d76cff8d (diff)
Remove casts to integers for texture and EFB formats
The only remaining casts for these types that I know of are in TextureInfo (where format_name is set to the int version of the format, and since that affects filenames and probably would break resource packs, I'm not changing it) and in TextureDecoder_Common's TexDecoder_DrawOverlay, which will be handled separately.
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureConversionShader.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp
index ed97c48144..e7a2d4a392 100644
--- a/Source/Core/VideoCommon/TextureConversionShader.cpp
+++ b/Source/Core/VideoCommon/TextureConversionShader.cpp
@@ -48,8 +48,7 @@ u16 GetEncodedSampleCount(EFBCopyFormat format)
case EFBCopyFormat::XFB:
return 2;
default:
- PanicAlertFmt("Invalid EFB Copy Format ({:#X})! (GetEncodedSampleCount)",
- static_cast<int>(format));
+ PanicAlertFmt("Invalid EFB Copy Format {}! (GetEncodedSampleCount)", format);
return 1;
}
}
@@ -802,8 +801,7 @@ std::string GenerateEncodingShader(const EFBCopyParams& params, APIType api_type
WriteXFBEncoder(code, api_type, params);
break;
default:
- PanicAlertFmt("Invalid EFB Copy Format ({:#X})! (GenerateEncodingShader)",
- static_cast<int>(params.copy_format));
+ PanicAlertFmt("Invalid EFB Copy Format {}! (GenerateEncodingShader)", params.copy_format);
break;
}