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| author | Jules Blok <jules.blok@gmail.com> | 2015-05-06 21:31:05 +0200 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2015-05-08 14:29:29 +0200 |
| commit | 4b2e04b862ef0e5166f1c855148a44bc7c88f381 (patch) | |
| tree | d4316739acfb3443d61b173c3044f8b7d24e052c /Source/Core/VideoCommon/TextureConversionShader.cpp | |
| parent | c4f85a38e630c80feb1deb9205d8bb3ff5b7caec (diff) | |
OGL: Change the depth buffer type to GL_FLOAT.
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
0 files changed, 0 insertions, 0 deletions
