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| author | Connor McLaughlin <stenzek@gmail.com> | 2019-07-15 18:08:15 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-07-15 18:08:15 +1000 |
| commit | 58e12395c242a839ce561395014e631b9e945685 (patch) | |
| tree | eef0c948d64df352f6b37e0625e4dbd917d8f7e4 /Source/Core/VideoCommon/TextureConversionShader.cpp | |
| parent | 533f6bfeb9a0c624d7837d0ce8daaac586e21233 (diff) | |
| parent | 946571b7595b6b24e02cf8622f2bd5935b5aa360 (diff) | |
Merge pull request #8240 from stenzek/spoderman
TextureCache: Support reinterpreting formats for VRAM textures
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureConversionShader.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp index 69a42e26d5..9348413fd1 100644 --- a/Source/Core/VideoCommon/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/TextureConversionShader.cpp @@ -824,13 +824,13 @@ const char* GenerateEncodingShader(const EFBCopyParams& params, APIType api_type if (params.depth) WriteZ16Encoder(p, api_type, params); // Z16H else - WriteCC8Encoder(p, "rg", api_type, params); + WriteCC8Encoder(p, "gr", api_type, params); break; case EFBCopyFormat::GB8: if (params.depth) WriteZ16LEncoder(p, api_type, params); // Z16L else - WriteCC8Encoder(p, "gb", api_type, params); + WriteCC8Encoder(p, "bg", api_type, params); break; case EFBCopyFormat::XFB: WriteXFBEncoder(p, api_type, params); |
