diff options
| author | degasus <wickmarkus@web.de> | 2014-10-10 00:06:29 +0200 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-11-23 14:22:22 +0100 |
| commit | 6670cacddcc6aacc17181409457c575c6539cace (patch) | |
| tree | 05e12bfabb147209b06193adbf980c5b39751e1f /Source/Core/VideoCommon/TextureConversionShader.cpp | |
| parent | 60e9301f40601a1a3d6546a37ea71f18a43f9b3b (diff) | |
use GL_TEXTURE_2D_ARRAY for most of our textures
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureConversionShader.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp index b0215e4c08..1ab973d11b 100644 --- a/Source/Core/VideoCommon/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/TextureConversionShader.cpp @@ -70,7 +70,7 @@ static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType) if (ApiType == API_OPENGL) { WRITE(p, "#define samp0 samp9\n"); - WRITE(p, "SAMPLER_BINDING(9) uniform sampler2D samp0;\n"); + WRITE(p, "SAMPLER_BINDING(9) uniform sampler2DArray samp0;\n"); WRITE(p, " out vec4 ocol0;\n"); WRITE(p, "void main()\n"); @@ -120,7 +120,7 @@ static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType) static void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, API_TYPE ApiType) { - WRITE(p, " %s = texture(samp0, uv0 + float2(%d, 0) * sample_offset).%s;\n", + WRITE(p, " %s = texture(samp0, float3(uv0 + float2(%d, 0) * sample_offset, 0.0)).%s;\n", dest, xoffset, colorComp ); } |
