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authordegasus <wickmarkus@web.de>2014-10-10 00:06:29 +0200
committerJules Blok <jules.blok@gmail.com>2014-11-23 14:22:22 +0100
commit6670cacddcc6aacc17181409457c575c6539cace (patch)
tree05e12bfabb147209b06193adbf980c5b39751e1f /Source/Core/VideoCommon/TextureConversionShader.cpp
parent60e9301f40601a1a3d6546a37ea71f18a43f9b3b (diff)
use GL_TEXTURE_2D_ARRAY for most of our textures
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureConversionShader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp
index b0215e4c08..1ab973d11b 100644
--- a/Source/Core/VideoCommon/TextureConversionShader.cpp
+++ b/Source/Core/VideoCommon/TextureConversionShader.cpp
@@ -70,7 +70,7 @@ static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
if (ApiType == API_OPENGL)
{
WRITE(p, "#define samp0 samp9\n");
- WRITE(p, "SAMPLER_BINDING(9) uniform sampler2D samp0;\n");
+ WRITE(p, "SAMPLER_BINDING(9) uniform sampler2DArray samp0;\n");
WRITE(p, " out vec4 ocol0;\n");
WRITE(p, "void main()\n");
@@ -120,7 +120,7 @@ static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
static void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, API_TYPE ApiType)
{
- WRITE(p, " %s = texture(samp0, uv0 + float2(%d, 0) * sample_offset).%s;\n",
+ WRITE(p, " %s = texture(samp0, float3(uv0 + float2(%d, 0) * sample_offset, 0.0)).%s;\n",
dest, xoffset, colorComp
);
}