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authorPierre Bourdon <delroth@gmail.com>2019-12-30 10:59:14 +0100
committerGitHub <noreply@github.com>2019-12-30 10:59:14 +0100
commit7a6a4510f6eed48652200f8c83e79723ae3581f2 (patch)
tree6abb193c5bb8ef35b627d023648b18a11a16eddc /Source/Core/VideoCommon/TextureConversionShader.cpp
parent084344aa5d9a39fc05cfe952005e530766c3c29c (diff)
parent11339d77c6835dd908b86a92412686c46435e006 (diff)
Merge pull request #8362 from GerbilSoft/feature/string-optimizations.2019-09-11
Various string and other optimizations
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureConversionShader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp
index 9348413fd1..5862d45ac7 100644
--- a/Source/Core/VideoCommon/TextureConversionShader.cpp
+++ b/Source/Core/VideoCommon/TextureConversionShader.cpp
@@ -1392,7 +1392,7 @@ std::string GenerateDecodingShader(TextureFormat format, TLUTFormat palette_form
if (!info)
return "";
- std::stringstream ss;
+ std::ostringstream ss;
switch (palette_format)
{
case TLUTFormat::IA8:
@@ -1414,7 +1414,7 @@ std::string GenerateDecodingShader(TextureFormat format, TLUTFormat palette_form
std::string GeneratePaletteConversionShader(TLUTFormat palette_format, APIType api_type)
{
- std::stringstream ss;
+ std::ostringstream ss;
ss << R"(
int Convert3To8(int v)