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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2014-04-23 04:54:23 -0500 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2014-04-23 04:54:23 -0500 |
| commit | 864aad67041c68c856b7271cc215d40c8db4c9da (patch) | |
| tree | 6480f508ba0e032b48f2ad6cfa34d05e4de350fb /Source/Core/VideoCommon/TextureConversionShader.cpp | |
| parent | 9f12d023284419a08ae89717fd65b0550bd0b5e6 (diff) | |
| parent | fd37a768a6fe072eb6de348aef6dd00db38afd85 (diff) | |
Merge pull request #299 from Sonicadvance1/EFBRam-FixGLSLES
Fix texture conversion shaders for GLSL ES.
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureConversionShader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp index 0bcf0b9d0d..fc9d33635a 100644 --- a/Source/Core/VideoCommon/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/TextureConversionShader.cpp @@ -115,7 +115,7 @@ void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType) WRITE(p, " uv0.y = 1.0-uv0.y;\n"); } - WRITE(p, " float sample_offset = position.w / float(%d);\n", EFB_WIDTH); + WRITE(p, " float sample_offset = float(position.w) / float(%d);\n", EFB_WIDTH); } void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, API_TYPE ApiType) |
