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| author | iwubcode <iwubcode@users.noreply.github.com> | 2017-02-18 18:22:41 -0600 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2017-04-04 09:52:18 -0500 |
| commit | a9d08a31a682484210aae9514b54b0a67f7a44d2 (patch) | |
| tree | 9e76ac8d66479345d15a186a453a87a4e563e11b /Source/Core/VideoCommon/TextureConversionShader.cpp | |
| parent | 840e58c0323b40e96b78962ed784b4f1d7e70c34 (diff) | |
Add configurable toggle that rounds vertices to the nearest pixel when
w=1. This fixes some games at higher IRs.
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
0 files changed, 0 insertions, 0 deletions
