diff options
| author | Scott Mansell <phiren@gmail.com> | 2015-09-05 02:45:29 +1200 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2015-09-06 21:16:51 +1200 |
| commit | b9be3245e1bcd3929baf4d1c66fe5a14b336cdbc (patch) | |
| tree | 74ad51f328cce90485ee1fdf1f97f2546b01e2bc /Source/Core/VideoCommon/TextureConversionShader.cpp | |
| parent | 52948bb3ef016abd7e35e775b17b7cf3f487d49c (diff) | |
Move common EFB copy code into VideoCommon
Addded a few duplicated depth copy texture formats to the enum
in TextureDecoder.h. These texture formats were already implemented
in TextureCacheBase and the ogl/dx11 texture cache implementations.
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureConversionShader.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp index 9375a984c8..033a56b4aa 100644 --- a/Source/Core/VideoCommon/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/TextureConversionShader.cpp @@ -650,9 +650,11 @@ const char *GenerateEncodingShader(u32 format,API_TYPE ApiType) case GX_CTF_GB8: WriteCC8Encoder(p, "gb", ApiType); break; + case GX_CTF_Z8H: case GX_TF_Z8: WriteC8Encoder(p, "r", ApiType); break; + case GX_CTF_Z16R: case GX_TF_Z16: WriteZ16Encoder(p, ApiType); break; |
