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| author | Lioncash <mathew1800@gmail.com> | 2018-05-21 12:07:46 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-05-21 12:07:51 -0400 |
| commit | c4d27cc8ec2222ec7ad650b212a2c3b005f51f0f (patch) | |
| tree | 1d0277421d0728628bc67f566581566ae968c697 /Source/Core/VideoCommon/TextureConversionShader.cpp | |
| parent | 9d1b6cdea401b4afadda95e38b8e6e8c337a39f7 (diff) | |
PostProcessing: Make GetShader() return by constant reference
We don't need to create copies of the shader string when they can be
avoided.
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
0 files changed, 0 insertions, 0 deletions
