diff options
| author | Stenzek <stenzek@gmail.com> | 2017-04-06 13:58:53 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-04-06 13:59:06 +1000 |
| commit | c6075f4c364d01b64cd4cb7394daabbecfd65e16 (patch) | |
| tree | 67b543474a014f5125cf8a71bc8514a7dfaf8f71 /Source/Core/VideoCommon/TextureConversionShader.cpp | |
| parent | 4c0a3926988bc1b0e1577d7f3160e4af7ce91410 (diff) | |
TextureConversionShader: Fix compile error in C14X2 decoder
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureConversionShader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp index 57b9f4d932..c1eb249f1a 100644 --- a/Source/Core/VideoCommon/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/TextureConversionShader.cpp @@ -1207,7 +1207,7 @@ static const std::map<TextureFormat, DecodingShaderInfo> s_decoding_shader_info{ // Tiled in 4x4 blocks, 16 bits per pixel uint buffer_pos = GetTiledTexelOffset(uvec2(4u, 4u), coords); - uint index = texelFetch(s_input_buffer, int(buffer_pos)).x) & 0x3FFFu; + uint index = texelFetch(s_input_buffer, int(buffer_pos)).x & 0x3FFFu; vec4 norm_color = GetPaletteColorNormalized(index); imageStore(output_image, ivec3(ivec2(coords), 0), norm_color); } |
