diff options
| author | Pokechu22 <Pokechu022@gmail.com> | 2021-12-15 16:39:15 -0800 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2021-12-20 11:34:05 -0800 |
| commit | 2f6953efb62b487639bbc82be95466e07cb42cdb (patch) | |
| tree | b6a9333f9ae0d4432684ca2f6593463eecce684b /Source/Core/VideoCommon/TextureConverterShaderGen.cpp | |
| parent | 820a424dcdf0095cf088abea921aaaac299dbccc (diff) | |
TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha
We were already doing this for non-intensity formats, but it seems like the same applies to intensity formats.
Diffstat (limited to 'Source/Core/VideoCommon/TextureConverterShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureConverterShaderGen.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp index 42e077ba96..ea458717c8 100644 --- a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp +++ b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp @@ -216,6 +216,9 @@ ShaderCode GeneratePixelShader(APIType api_type, const UidData* uid_data) } else if (uid_data->is_intensity) { + if (!uid_data->efb_has_alpha) + out.Write(" texcol.a = 1.0;\n"); + bool has_four_bits = (uid_data->dst_format == EFBCopyFormat::R4 || uid_data->dst_format == EFBCopyFormat::RA4); bool has_alpha = |
