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authorJosJuice <josjuice@gmail.com>2021-12-23 00:14:06 +0100
committerGitHub <noreply@github.com>2021-12-23 00:14:06 +0100
commite6f40fa015a3bef927ac30857ab22aaf7d9e4234 (patch)
treebf28580c27101315f6758903dfa50e54d62c238f /Source/Core/VideoCommon/TextureConverterShaderGen.cpp
parentb1f79d9ecf87070c78789acdf5bc329637bc5812 (diff)
parent254f39cf785e7dc4790acca38aa0dc10f506aa70 (diff)
Merge pull request #10279 from Pokechu22/intensity-alpha
TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha
Diffstat (limited to 'Source/Core/VideoCommon/TextureConverterShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureConverterShaderGen.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp
index 42e077ba96..ea458717c8 100644
--- a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp
+++ b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp
@@ -216,6 +216,9 @@ ShaderCode GeneratePixelShader(APIType api_type, const UidData* uid_data)
}
else if (uid_data->is_intensity)
{
+ if (!uid_data->efb_has_alpha)
+ out.Write(" texcol.a = 1.0;\n");
+
bool has_four_bits =
(uid_data->dst_format == EFBCopyFormat::R4 || uid_data->dst_format == EFBCopyFormat::RA4);
bool has_alpha =