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authorStenzek <stenzek@gmail.com>2019-03-24 13:10:01 +1000
committerStenzek <stenzek@gmail.com>2019-04-21 12:41:15 +1000
commitdbaba0062a057836b31455d7abe3fea6a20b99d8 (patch)
tree58501b837d02d08a1275e53b1580d72828eadaa4 /Source/Core/VideoCommon/TextureDecoder.h
parent4b1adab7856cb2dd28418a1d748a0e8cebf94a2f (diff)
TextureDecoder: Move XFB decoding to Common
This was previously missing for generic (which is used on ARM).
Diffstat (limited to 'Source/Core/VideoCommon/TextureDecoder.h')
-rw-r--r--Source/Core/VideoCommon/TextureDecoder.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/TextureDecoder.h b/Source/Core/VideoCommon/TextureDecoder.h
index 2a270eacd1..a1313afab1 100644
--- a/Source/Core/VideoCommon/TextureDecoder.h
+++ b/Source/Core/VideoCommon/TextureDecoder.h
@@ -116,6 +116,7 @@ void TexDecoder_DecodeTexel(u8* dst, const u8* src, int s, int t, int imageWidth
TextureFormat texformat, const u8* tlut, TLUTFormat tlutfmt);
void TexDecoder_DecodeTexelRGBA8FromTmem(u8* dst, const u8* src_ar, const u8* src_gb, int s, int t,
int imageWidth);
+void TexDecoder_DecodeXFB(u8* dst, const u8* src, u32 width, u32 height, u32 stride);
void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center);