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authordegasus <wickmarkus@web.de>2015-02-11 20:54:15 +0100
committerdegasus <wickmarkus@web.de>2015-02-11 20:54:15 +0100
commitc404e87226e3b60df26c82738384459abfc649c1 (patch)
treebae65231346469310c5a2de8124782ca90441047 /Source/Core/VideoCommon/TextureDecoder_Common.cpp
parentd9988ee9b5d89b4ac5905dfffabb8ccae2d78a76 (diff)
ShaderGen: Fix pixel offset correction
We want to move the vertex by 1/12 pixel, but the old code did miss the perspective division. So by multiplying with pos.w, the position is moved correctly after the perspective division.
Diffstat (limited to 'Source/Core/VideoCommon/TextureDecoder_Common.cpp')
0 files changed, 0 insertions, 0 deletions