diff options
| author | Jasper St. Pierre <jstpierre@mecheye.net> | 2013-12-07 15:14:29 -0500 |
|---|---|---|
| committer | Jasper St. Pierre <jstpierre@mecheye.net> | 2013-12-31 14:03:19 -0500 |
| commit | 34692ab826abc8f8faa61bdb2280b742424528f1 (patch) | |
| tree | b0eedc645badbea316ff59c125eaf808b28777ec /Source/Core/VideoCommon/TextureDecoder_Generic.cpp | |
| parent | 43e618682e8093602fc83dfa902ee7ae3fd3a4f6 (diff) | |
Remove unnecessary Src/ folders
Diffstat (limited to 'Source/Core/VideoCommon/TextureDecoder_Generic.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureDecoder_Generic.cpp | 2205 |
1 files changed, 2205 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/TextureDecoder_Generic.cpp b/Source/Core/VideoCommon/TextureDecoder_Generic.cpp new file mode 100644 index 0000000000..4b24409ce3 --- /dev/null +++ b/Source/Core/VideoCommon/TextureDecoder_Generic.cpp @@ -0,0 +1,2205 @@ +// Copyright (C) 2003 Dolphin Project. + +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, version 2.0. + +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License 2.0 for more details. + +// A copy of the GPL 2.0 should have been included with the program. +// If not, see http://www.gnu.org/licenses/ + +// Official SVN repository and contact information can be found at +// http://code.google.com/p/dolphin-emu/ + +#include "Common.h" +//#include "VideoCommon.h" // to get debug logs + +#include "CPUDetect.h" +#include "TextureDecoder.h" +#include "VideoConfig.h" + +#include "LookUpTables.h" + +#include <cmath> + + + +bool TexFmt_Overlay_Enable=false; +bool TexFmt_Overlay_Center=false; + +extern const char* texfmt[]; +extern const unsigned char sfont_map[]; +extern const unsigned char sfont_raw[][9*10]; + +// TRAM +// STATE_TO_SAVE + GC_ALIGNED16(u8 texMem[TMEM_SIZE]); + + +// Gamecube/Wii texture decoder + +// Decodes all known Gamecube/Wii texture formats. +// by ector + +int TexDecoder_GetTexelSizeInNibbles(int format) +{ + switch (format & 0x3f) { + case GX_TF_I4: return 1; + case GX_TF_I8: return 2; + case GX_TF_IA4: return 2; + case GX_TF_IA8: return 4; + case GX_TF_RGB565: return 4; + case GX_TF_RGB5A3: return 4; + case GX_TF_RGBA8: return 8; + case GX_TF_C4: return 1; + case GX_TF_C8: return 2; + case GX_TF_C14X2: return 4; + case GX_TF_CMPR: return 1; + case GX_CTF_R4: return 1; + case GX_CTF_RA4: return 2; + case GX_CTF_RA8: return 4; + case GX_CTF_YUVA8: return 8; + case GX_CTF_A8: return 2; + case GX_CTF_R8: return 2; + case GX_CTF_G8: return 2; + case GX_CTF_B8: return 2; + case GX_CTF_RG8: return 4; + case GX_CTF_GB8: return 4; + + case GX_TF_Z8: return 2; + case GX_TF_Z16: return 4; + case GX_TF_Z24X8: return 8; + + case GX_CTF_Z4: return 1; + case GX_CTF_Z8M: return 2; + case GX_CTF_Z8L: return 2; + case GX_CTF_Z16L: return 4; + default: return 1; + } +} + +int TexDecoder_GetTextureSizeInBytes(int width, int height, int format) +{ + return (width * height * TexDecoder_GetTexelSizeInNibbles(format)) / 2; +} + +int TexDecoder_GetBlockWidthInTexels(u32 format) +{ + switch (format) + { + case GX_TF_I4: return 8; + case GX_TF_I8: return 8; + case GX_TF_IA4: return 8; + case GX_TF_IA8: return 4; + case GX_TF_RGB565: return 4; + case GX_TF_RGB5A3: return 4; + case GX_TF_RGBA8: return 4; + case GX_TF_C4: return 8; + case GX_TF_C8: return 8; + case GX_TF_C14X2: return 4; + case GX_TF_CMPR: return 8; + case GX_CTF_R4: return 8; + case GX_CTF_RA4: return 8; + case GX_CTF_RA8: return 4; + case GX_CTF_A8: return 8; + case GX_CTF_R8: return 8; + case GX_CTF_G8: return 8; + case GX_CTF_B8: return 8; + case GX_CTF_RG8: return 4; + case GX_CTF_GB8: return 4; + case GX_TF_Z8: return 8; + case GX_TF_Z16: return 4; + case GX_TF_Z24X8: return 4; + case GX_CTF_Z4: return 8; + case GX_CTF_Z8M: return 8; + case GX_CTF_Z8L: return 8; + case GX_CTF_Z16L: return 4; + default: + ERROR_LOG(VIDEO, "Unsupported Texture Format (%08x)! (GetBlockWidthInTexels)", format); + return 8; + } +} + +int TexDecoder_GetBlockHeightInTexels(u32 format) +{ + switch (format) + { + case GX_TF_I4: return 8; + case GX_TF_I8: return 4; + case GX_TF_IA4: return 4; + case GX_TF_IA8: return 4; + case GX_TF_RGB565: return 4; + case GX_TF_RGB5A3: return 4; + case GX_TF_RGBA8: return 4; + case GX_TF_C4: return 8; + case GX_TF_C8: return 4; + case GX_TF_C14X2: return 4; + case GX_TF_CMPR: return 8; + case GX_CTF_R4: return 8; + case GX_CTF_RA4: return 4; + case GX_CTF_RA8: return 4; + case GX_CTF_A8: return 4; + case GX_CTF_R8: return 4; + case GX_CTF_G8: return 4; + case GX_CTF_B8: return 4; + case GX_CTF_RG8: return 4; + case GX_CTF_GB8: return 4; + case GX_TF_Z8: return 4; + case GX_TF_Z16: return 4; + case GX_TF_Z24X8: return 4; + case GX_CTF_Z4: return 8; + case GX_CTF_Z8M: return 4; + case GX_CTF_Z8L: return 4; + case GX_CTF_Z16L: return 4; + default: + ERROR_LOG(VIDEO, "Unsupported Texture Format (%08x)! (GetBlockHeightInTexels)", format); + return 4; + } +} + +//returns bytes +int TexDecoder_GetPaletteSize(int format) +{ + switch (format) + { + case GX_TF_C4: return 16 * 2; + case GX_TF_C8: return 256 * 2; + case GX_TF_C14X2: return 16384 * 2; + default: + return 0; + } +} + +static inline u32 decodeIA8(u16 val) +{ + int a = val >> 8; + int i = val & 0xFF; + return (a << 24) | (i << 16) | (i << 8) | i; +} + +static inline u32 decode5A3(u16 val) +{ + int r,g,b,a; + if ((val & 0x8000)) + { + a = 0xFF; + r = Convert5To8((val >> 10) & 0x1F); + g = Convert5To8((val >> 5) & 0x1F); + b = Convert5To8(val & 0x1F); + } + else + { + a = Convert3To8((val >> 12) & 0x7); + r = Convert4To8((val >> 8) & 0xF); + g = Convert4To8((val >> 4) & 0xF); + b = Convert4To8(val & 0xF); + } + return (a << 24) | (r << 16) | (g << 8) | b; +} + +static inline u32 decode5A3RGBA(u16 val) +{ + int r,g,b,a; + if ((val&0x8000)) + { + r=Convert5To8((val>>10) & 0x1f); + g=Convert5To8((val>>5 ) & 0x1f); + b=Convert5To8((val ) & 0x1f); + a=0xFF; + } + else + { + a=Convert3To8((val>>12) & 0x7); + r=Convert4To8((val>>8 ) & 0xf); + g=Convert4To8((val>>4 ) & 0xf); + b=Convert4To8((val ) & 0xf); + } + return r | (g<<8) | (b << 16) | (a << 24); +} + +static inline u32 decode565RGBA(u16 val) +{ + int r,g,b,a; + r=Convert5To8((val>>11) & 0x1f); + g=Convert6To8((val>>5 ) & 0x3f); + b=Convert5To8((val ) & 0x1f); + a=0xFF; + return r | (g<<8) | (b << 16) | (a << 24); +} + +static inline u32 decodeIA8Swapped(u16 val) +{ + int a = val & 0xFF; + int i = val >> 8; + return i | (i<<8) | (i<<16) | (a<<24); +} + + + +struct DXTBlock +{ + u16 color1; + u16 color2; + u8 lines[4]; +}; + +//inline void decodebytesC4(u32 *dst, const u8 *src, int numbytes, int tlutaddr, int tlutfmt) +inline void decodebytesC4_5A3_To_BGRA32(u32 *dst, const u8 *src, int tlutaddr) +{ + u16 *tlut = (u16*)(texMem + tlutaddr); + for (int x = 0; x < 4; x++) + { + u8 val = src[x]; + *dst++ = decode5A3(Common::swap16(tlut[val >> 4])); + *dst++ = decode5A3(Common::swap16(tlut[val & 0xF])); + } +} + +inline void decodebytesC4_5A3_To_rgba32(u32 *dst, const u8 *src, int tlutaddr) +{ + u16 *tlut = (u16*)(texMem + tlutaddr); + for (int x = 0; x < 4; x++) + { + u8 val = src[x]; + *dst++ = decode5A3RGBA(Common::swap16(tlut[val >> 4])); + *dst++ = decode5A3RGBA(Common::swap16(tlut[val & 0xF])); + } +} + +inline void decodebytesC4_To_Raw16(u16* dst, const u8* src, int tlutaddr) +{ + u16* tlut = (u16*)(texMem+tlutaddr); + for (int x = 0; x < 4; x++) + { + u8 val = src[x]; + *dst++ = Common::swap16(tlut[val >> 4]); + *dst++ = Common::swap16(tlut[val & 0xF]); + } +} + +inline void decodebytesC4IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr) +{ + u16* tlut = (u16*)(texMem+tlutaddr); + for (int x = 0; x < 4; x++) + { + u8 val = src[x]; + *dst++ = decodeIA8Swapped(tlut[val >> 4]); + *dst++ = decodeIA8Swapped(tlut[val & 0xF]); + } +} + +inline void decodebytesC4RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr) +{ + u16* tlut = (u16*)(texMem+tlutaddr); + for (int x = 0; x < 4; x++) + { + u8 val = src[x]; + *dst++ = decode565RGBA(Common::swap16(tlut[val >> 4])); + *dst++ = decode565RGBA(Common::swap16(tlut[val & 0xF])); + } +} + +//inline void decodebytesC8(u32 *dst, const u8 *src, int numbytes, int tlutaddr, int tlutfmt) +inline void decodebytesC8_5A3_To_BGRA32(u32 *dst, const u8 *src, int tlutaddr) +{ + u16 *tlut = (u16*)(texMem + tlutaddr); + for (int x = 0; x < 8; x++) + { + u8 val = src[x]; + *dst++ = decode5A3(Common::swap16(tlut[val])); + } +} + +inline void decodebytesC8_5A3_To_RGBA32(u32 *dst, const u8 *src, int tlutaddr) +{ + u16 *tlut = (u16*)(texMem + tlutaddr); + for (int x = 0; x < 8; x++) + { + u8 val = src[x]; + *dst++ = decode5A3RGBA(Common::swap16(tlut[val])); + } +} + +inline void decodebytesC8_To_Raw16(u16* dst, const u8* src, int tlutaddr) +{ + u16* tlut = (u16*)(texMem + tlutaddr); + for (int x = 0; x < 8; x++) + { + u8 val = src[x]; + *dst++ = Common::swap16(tlut[val]); + } +} + +inline void decodebytesC8IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr) +{ + u16* tlut = (u16*)(texMem + tlutaddr); + for (int x = 0; x < 8; x++) + { + *dst++ = decodeIA8Swapped(tlut[src[x]]); + } +} + +inline void decodebytesC8RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr) +{ + u16* tlut = (u16*)(texMem + tlutaddr); + for (int x = 0; x < 8; x++) + { + *dst++ = decode565RGBA(Common::swap16(tlut[src[x]])); + } +} + +inline void decodebytesC14X2_5A3_To_BGRA32(u32 *dst, const u16 *src, int tlutaddr) +{ + u16 *tlut = (u16*)(texMem + tlutaddr); + for (int x = 0; x < 4; x++) + { + u16 val = Common::swap16(src[x]); + *dst++ = decode5A3(Common::swap16(tlut[(val & 0x3FFF)])); + } +} + +inline void decodebytesC14X2_5A3_To_RGBA(u32 *dst, const u16 *src, int tlutaddr) +{ + u16 *tlut = (u16*)(texMem + tlutaddr); + for (int x = 0; x < 4; x++) + { + u16 val = Common::swap16(src[x]); + *dst++ = decode5A3RGBA(Common::swap16(tlut[(val & 0x3FFF)])); + } +} + +inline void decodebytesC14X2_To_Raw16(u16* dst, const u16* src, int tlutaddr) +{ + u16* tlut = (u16*)(texMem + tlutaddr); + for (int x = 0; x < 4; x++) + { + u16 val = Common::swap16(src[x]); + *dst++ = Common::swap16(tlut[(val & 0x3FFF)]); + } +} + +inline void decodebytesC14X2IA8_To_RGBA(u32* dst, const u16* src, int tlutaddr) +{ + u16* tlut = (u16*)(texMem + tlutaddr); + for (int x = 0; x < 4; x++) + { + u16 val = Common::swap16(src[x]); + *dst++ = decodeIA8Swapped(tlut[(val & 0x3FFF)]); + } +} + +inline void decodebytesC14X2rgb565_To_RGBA(u32* dst, const u16* src, int tlutaddr) +{ + u16* tlut = (u16*)(texMem + tlutaddr); + for (int x = 0; x < 4; x++) + { + u16 val = Common::swap16(src[x]); + *dst++ = decode565RGBA(Common::swap16(tlut[(val & 0x3FFF)])); + } +} + +// Needs more speed. +inline void decodebytesIA4(u16 *dst, const u8 *src) +{ + for (int x = 0; x < 8; x++) + { + const u8 val = src[x]; + u8 a = Convert4To8(val >> 4); + u8 l = Convert4To8(val & 0xF); + dst[x] = (a << 8) | l; + } +} + +inline void decodebytesIA4RGBA(u32 *dst, const u8 *src) +{ + for (int x = 0; x < 8; x++) + { + const u8 val = src[x]; + u8 a = Convert4To8(val >> 4); + u8 l = Convert4To8(val & 0xF); + dst[x] = (a << 24) | l << 16 | l << 8 | l; + } +} + +inline void decodebytesRGB5A3(u32 *dst, const u16 *src) +{ +#if 0 + for (int x = 0; x < 4; x++) + dst[x] = decode5A3(Common::swap16(src[x])); +#else + dst[0] = decode5A3(Common::swap16(src[0])); + dst[1] = decode5A3(Common::swap16(src[1])); + dst[2] = decode5A3(Common::swap16(src[2])); + dst[3] = decode5A3(Common::swap16(src[3])); +#endif +} + +inline void decodebytesRGB5A3rgba(u32 *dst, const u16 *src) +{ +#if 0 + for (int x = 0; x < 4; x++) + dst[x] = decode5A3RGBA(Common::swap16(src[x])); +#else + dst[0] = decode5A3RGBA(Common::swap16(src[0])); + dst[1] = decode5A3RGBA(Common::swap16(src[1])); + dst[2] = decode5A3RGBA(Common::swap16(src[2])); + dst[3] = decode5A3RGBA(Common::swap16(src[3])); +#endif +} + +// This one is used by many video formats. It'd therefore be good if it was fast. +// Needs more speed. +inline void decodebytesARGB8_4(u32 *dst, const u16 *src, const u16 *src2) +{ +#if 0 + for (int x = 0; x < 4; x++) + dst[x] = Common::swap32((src2[x] << 16) | src[x]); +#else + dst[0] = Common::swap32((src2[0] << 16) | src[0]); + dst[1] = Common::swap32((src2[1] << 16) | src[1]); + dst[2] = Common::swap32((src2[2] << 16) | src[2]); + dst[3] = Common::swap32((src2[3] << 16) | src[3]); +#endif + + // This can probably be done in a few SSE pack/unpack instructions + pshufb + // some unpack instruction x2: + // ABABABABABABABAB 1212121212121212 -> + // AB12AB12AB12AB12 AB12AB12AB12AB12 + // 2x pshufb-> + // 21BA21BA21BA21BA 21BA21BA21BA21BA + // and we are done. +} + +inline void decodebytesARGB8_4ToRgba(u32 *dst, const u16 *src, const u16 * src2) +{ +#if 0 + for (int x = 0; x < 4; x++) { + dst[x] = ((src[x] & 0xFF) << 24) | ((src[x] & 0xFF00)>>8) | (src2[x] << 8); + } +#else + dst[0] = ((src[0] & 0xFF) << 24) | ((src[0] & 0xFF00)>>8) | (src2[0] << 8); + dst[1] = ((src[1] & 0xFF) << 24) | ((src[1] & 0xFF00)>>8) | (src2[1] << 8); + dst[2] = ((src[2] & 0xFF) << 24) | ((src[2] & 0xFF00)>>8) | (src2[2] << 8); + dst[3] = ((src[3] & 0xFF) << 24) | ((src[3] & 0xFF00)>>8) | (src2[3] << 8); +#endif +} + +inline u32 makecol(int r, int g, int b, int a) +{ + return (a << 24)|(r << 16)|(g << 8)|b; +} + +inline u32 makeRGBA(int r, int g, int b, int a) +{ + return (a<<24)|(b<<16)|(g<<8)|r; +} + +void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch) +{ + // S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support) + // Needs more speed. + u16 c1 = Common::swap16(src->color1); + u16 c2 = Common::swap16(src->color2); + int blue1 = Convert5To8(c1 & 0x1F); + int blue2 = Convert5To8(c2 & 0x1F); + int green1 = Convert6To8((c1 >> 5) & 0x3F); + int green2 = Convert6To8((c2 >> 5) & 0x3F); + int red1 = Convert5To8((c1 >> 11) & 0x1F); + int red2 = Convert5To8((c2 >> 11) & 0x1F); + int colors[4]; + colors[0] = makecol(red1, green1, blue1, 255); + colors[1] = makecol(red2, green2, blue2, 255); + if (c1 > c2) + { + int blue3 = ((blue2 - blue1) >> 1) - ((blue2 - blue1) >> 3); + int green3 = ((green2 - green1) >> 1) - ((green2 - green1) >> 3); + int red3 = ((red2 - red1) >> 1) - ((red2 - red1) >> 3); + colors[2] = makecol(red1 + red3, green1 + green3, blue1 + blue3, 255); + colors[3] = makecol(red2 - red3, green2 - green3, blue2 - blue3, 255); + } + else + { + colors[2] = makecol((red1 + red2 + 1) / 2, // Average + (green1 + green2 + 1) / 2, + (blue1 + blue2 + 1) / 2, 255); + colors[3] = makecol(red2, green2, blue2, 0); // Color2 but transparent + } + + for (int y = 0; y < 4; y++) + { + int val = src->lines[y]; + for (int x = 0; x < 4; x++) + { + dst[x] = colors[(val >> 6) & 3]; + val <<= 2; + } + dst += pitch; + } +} + +void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch) +{ + // S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support) + // Needs more speed. + u16 c1 = Common::swap16(src->color1); + u16 c2 = Common::swap16(src->color2); + int blue1 = Convert5To8(c1 & 0x1F); + int blue2 = Convert5To8(c2 & 0x1F); + int green1 = Convert6To8((c1 >> 5) & 0x3F); + int green2 = Convert6To8((c2 >> 5) & 0x3F); + int red1 = Convert5To8((c1 >> 11) & 0x1F); + int red2 = Convert5To8((c2 >> 11) & 0x1F); + int colors[4]; + colors[0] = makeRGBA(red1, green1, blue1, 255); + colors[1] = makeRGBA(red2, green2, blue2, 255); + if (c1 > c2) + { + int blue3 = ((blue2 - blue1) >> 1) - ((blue2 - blue1) >> 3); + int green3 = ((green2 - green1) >> 1) - ((green2 - green1) >> 3); + int red3 = ((red2 - red1) >> 1) - ((red2 - red1) >> 3); + colors[2] = makeRGBA(red1 + red3, green1 + green3, blue1 + blue3, 255); + colors[3] = makeRGBA(red2 - red3, green2 - green3, blue2 - blue3, 255); + } + else + { + colors[2] = makeRGBA((red1 + red2 + 1) / 2, // Average + (green1 + green2 + 1) / 2, + (blue1 + blue2 + 1) / 2, 255); + colors[3] = makeRGBA(red2, green2, blue2, 0); // Color2 but transparent + } + + for (int y = 0; y < 4; y++) + { + int val = src->lines[y]; + for (int x = 0; x < 4; x++) + { + dst[x] = colors[(val >> 6) & 3]; + val <<= 2; + } + dst += pitch; + } +} + +#if 0 // TODO - currently does not handle transparency correctly and causes problems when texture dimensions are not multiples of 8 +static void copyDXTBlock(u8* dst, const u8* src) +{ + ((u16*)dst)[0] = Common::swap16(((u16*)src)[0]); + ((u16*)dst)[1] = Common::swap16(((u16*)src)[1]); + u32 pixels = ((u32*)src)[1]; + // A bit of trickiness here: the row are in the same order + // between the two formats, but the ordering within the rows + // is reversed. + pixels = ((pixels >> 4) & 0x0F0F0F0F) | ((pixels << 4) & 0xF0F0F0F0); + pixels = ((pixels >> 2) & 0x33333333) | ((pixels << 2) & 0xCCCCCCCC); + ((u32*)dst)[1] = pixels; +} +#endif + +static PC_TexFormat GetPCFormatFromTLUTFormat(int tlutfmt) +{ + switch (tlutfmt) + { + case 0: return PC_TEX_FMT_IA8; // IA8 + case 1: return PC_TEX_FMT_RGB565; // RGB565 + case 2: return PC_TEX_FMT_BGRA32; // RGB5A3: This TLUT format requires + // extra work to decode. + } + return PC_TEX_FMT_NONE; // Error +} + +PC_TexFormat GetPC_TexFormat(int texformat, int tlutfmt) +{ + switch (texformat) + { + case GX_TF_C4: + return GetPCFormatFromTLUTFormat(tlutfmt); + case GX_TF_I4: + return PC_TEX_FMT_IA8; + case GX_TF_I8: // speed critical + return PC_TEX_FMT_IA8; + case GX_TF_C8: + return GetPCFormatFromTLUTFormat(tlutfmt); + case GX_TF_IA4: + return PC_TEX_FMT_IA4_AS_IA8; + case GX_TF_IA8: + return PC_TEX_FMT_IA8; + case GX_TF_C14X2: + return GetPCFormatFromTLUTFormat(tlutfmt); + case GX_TF_RGB565: + return PC_TEX_FMT_RGB565; + case GX_TF_RGB5A3: + return PC_TEX_FMT_BGRA32; + case GX_TF_RGBA8: // speed critical + return PC_TEX_FMT_BGRA32; + case GX_TF_CMPR: // speed critical + // The metroid games use this format almost exclusively. + { + return PC_TEX_FMT_BGRA32; + } + } + + // The "copy" texture formats, too? + return PC_TEX_FMT_NONE; +} + + +//switch endianness, unswizzle +//TODO: to save memory, don't blindly convert everything to argb8888 +//also ARGB order needs to be swapped later, to accommodate modern hardware better +//need to add DXT support too +PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt) +{ + const int Wsteps4 = (width + 3) / 4; + const int Wsteps8 = (width + 7) / 8; + + switch (texformat) + { + case GX_TF_C4: + if (tlutfmt == 2) + { + // Special decoding is required for TLUT format 5A3 + for (int y = 0; y < height; y += 8) + for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8, yStep++) + for (int iy = 0, xStep = yStep * 8; iy < 8; iy++, xStep++) + decodebytesC4_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr); + } + else + { + for (int y = 0; y < height; y += 8) + for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8, yStep++) + for (int iy = 0, xStep = yStep * 8; iy < 8; iy++, xStep++) + decodebytesC4_To_Raw16((u16*)dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr); + } + return GetPCFormatFromTLUTFormat(tlutfmt); + case GX_TF_I4: + { + for (int y = 0; y < height; y += 8) + for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8, yStep++) + for (int iy = 0, xStep = yStep * 8 ; iy < 8; iy++,xStep++) + for (int ix = 0; ix < 4; ix++) + { + int val = src[4 * xStep + ix]; + dst[(y + iy) * width + x + ix * 2] = Convert4To8(val >> 4); + dst[(y + iy) * width + x + ix * 2 + 1] = Convert4To8(val & 0xF); + } + } + return PC_TEX_FMT_I4_AS_I8; + case GX_TF_I8: // speed critical + { + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + ((u64*)(dst + (y + iy) * width + x))[0] = ((u64*)(src + 8 * xStep))[0]; + } + return PC_TEX_FMT_I8; + case GX_TF_C8: + if (tlutfmt == 2) + { + // Special decoding is required for TLUT format 5A3 + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + decodebytesC8_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr); + } + else + { + + { + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + decodebytesC8_To_Raw16((u16*)dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr); + } + } + return GetPCFormatFromTLUTFormat(tlutfmt); + case GX_TF_IA4: + { + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + decodebytesIA4((u16*)dst + (y + iy) * width + x, src + 8 * xStep); + } + return PC_TEX_FMT_IA4_AS_IA8; + case GX_TF_IA8: + { + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++) + for (int iy = 0, xStep = yStep * 4; iy < 4; iy++, xStep++) + { + u16 *ptr = (u16 *)dst + (y + iy) * width + x; + u16 *s = (u16 *)(src + 8 * xStep); + for(int j = 0; j < 4; j++) + *ptr++ = Common::swap16(*s++); + } + } + return PC_TEX_FMT_IA8; + case GX_TF_C14X2: + if (tlutfmt == 2) + { + // Special decoding is required for TLUT format 5A3 + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + decodebytesC14X2_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr); + } + else + { + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + decodebytesC14X2_To_Raw16((u16*)dst + (y + iy) * width + x,(u16*)(src + 8 * xStep), tlutaddr); + } + return GetPCFormatFromTLUTFormat(tlutfmt); + case GX_TF_RGB565: + { + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + { + u16 *ptr = (u16 *)dst + (y + iy) * width + x; + u16 *s = (u16 *)(src + 8 * xStep); + for(int j = 0; j < 4; j++) + *ptr++ = Common::swap16(*s++); + } + } + return PC_TEX_FMT_RGB565; + case GX_TF_RGB5A3: + { + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + //decodebytesRGB5A3((u32*)dst+(y+iy)*width+x, (u16*)src, 4); + decodebytesRGB5A3((u32*)dst+(y+iy)*width+x, (u16*)(src + 8 * xStep)); + } + return PC_TEX_FMT_BGRA32; + case GX_TF_RGBA8: // speed critical + { + for (int y = 0; y < height; y += 4) + { + for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++) + { + const u8* src2 = src + 64 * yStep; + for (int iy = 0; iy < 4; iy++) + decodebytesARGB8_4((u32*)dst + (y+iy)*width + x, (u16*)src2 + 4 * iy, (u16*)src2 + 4 * iy + 16); + } + } + } + return PC_TEX_FMT_BGRA32; + case GX_TF_CMPR: // speed critical + // The metroid games use this format almost exclusively. + { +#if 0 // TODO - currently does not handle transparency correctly and causes problems when texture dimensions are not multiples of 8 + // 11111111 22222222 55555555 66666666 + // 33333333 44444444 77777777 88888888 + for (int y = 0; y < height; y += 8) + { + for (int x = 0; x < width; x += 8) + { + copyDXTBlock(dst+(y/2)*width+x*2, src); + src += 8; + copyDXTBlock(dst+(y/2)*width+x*2+8, src); + src += 8; + copyDXTBlock(dst+(y/2+2)*width+x*2, src); + src += 8; + copyDXTBlock(dst+(y/2+2)*width+x*2+8, src); + src += 8; + } + } + return PC_TEX_FMT_DXT1; +#else + for (int y = 0; y < height; y += 8) + { + for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8, yStep++) + { + const u8* src2 = src + 4 * sizeof(DXTBlock) * yStep; + decodeDXTBlock((u32*)dst + y * width + x, (DXTBlock*)src2, width); + src2 += sizeof(DXTBlock); + decodeDXTBlock((u32*)dst + y * width + x + 4, (DXTBlock*)src2, width); + src2 += sizeof(DXTBlock); + decodeDXTBlock((u32*)dst + (y + 4) * width + x, (DXTBlock*)src2, width); + src2 += sizeof(DXTBlock); + decodeDXTBlock((u32*)dst + (y + 4) * width + x + 4, (DXTBlock*)src2, width); + } + } +#endif + return PC_TEX_FMT_BGRA32; + } + } + + // The "copy" texture formats, too? + return PC_TEX_FMT_NONE; +} + + + +// JSD 01/06/11: +// TODO: we really should ensure BOTH the source and destination addresses are aligned to 16-byte boundaries to +// squeeze out a little more performance. _mm_loadu_si128/_mm_storeu_si128 is slower than _mm_load_si128/_mm_store_si128 +// because they work on unaligned addresses. The processor is free to make the assumption that addresses are multiples +// of 16 in the aligned case. +// TODO: complete SSE2 optimization of less often used texture formats. +// TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads. + +PC_TexFormat TexDecoder_Decode_RGBA(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt) +{ + + const int Wsteps4 = (width + 3) / 4; + const int Wsteps8 = (width + 7) / 8; + + switch (texformat) + { + case GX_TF_C4: + if (tlutfmt == 2) + { + // Special decoding is required for TLUT format 5A3 + for (int y = 0; y < height; y += 8) + for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8,yStep++) + for (int iy = 0, xStep = 8 * yStep; iy < 8; iy++,xStep++) + decodebytesC4_5A3_To_rgba32(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr); + } + else if(tlutfmt == 0) + { + for (int y = 0; y < height; y += 8) + for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8,yStep++) + for (int iy = 0, xStep = 8 * yStep; iy < 8; iy++,xStep++) + decodebytesC4IA8_To_RGBA(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr); + } + else + { + for (int y = 0; y < height; y += 8) + for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8,yStep++) + for (int iy = 0, xStep = 8 * yStep; iy < 8; iy++,xStep++) + decodebytesC4RGB565_To_RGBA(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr); + } + break; + case GX_TF_I4: + { + // Reference C implementation: + for (int y = 0; y < height; y += 8) + for (int x = 0; x < width; x += 8) + for (int iy = 0; iy < 8; iy++, src += 4) + for (int ix = 0; ix < 4; ix++) + { + int val = src[ix]; + u8 i1 = Convert4To8(val >> 4); + u8 i2 = Convert4To8(val & 0xF); + memset(dst+(y + iy) * width + x + ix * 2 , i1,4); + memset(dst+(y + iy) * width + x + ix * 2 + 1 , i2,4); + } + } + break; + case GX_TF_I8: // speed critical + { + // Reference C implementation + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 8) + for (int iy = 0; iy < 4; ++iy, src += 8) + { + u32 * newdst = dst + (y + iy)*width+x; + const u8 * newsrc = src; + u8 srcval; + + srcval = (newsrc++)[0]; (newdst++)[0] = srcval | (srcval << 8) | (srcval << 16) | (srcval << 24); + srcval = (newsrc++)[0]; (newdst++)[0] = srcval | (srcval << 8) | (srcval << 16) | (srcval << 24); + srcval = (newsrc++)[0]; (newdst++)[0] = srcval | (srcval << 8) | (srcval << 16) | (srcval << 24); + srcval = (newsrc++)[0]; (newdst++)[0] = srcval | (srcval << 8) | (srcval << 16) | (srcval << 24); + srcval = (newsrc++)[0]; (newdst++)[0] = srcval | (srcval << 8) | (srcval << 16) | (srcval << 24); + srcval = (newsrc++)[0]; (newdst++)[0] = srcval | (srcval << 8) | (srcval << 16) | (srcval << 24); + srcval = (newsrc++)[0]; (newdst++)[0] = srcval | (srcval << 8) | (srcval << 16) | (srcval << 24); + srcval = newsrc[0]; newdst[0] = srcval | (srcval << 8) | (srcval << 16) | (srcval << 24); + } + } + break; + case GX_TF_C8: + if (tlutfmt == 2) + { + // Special decoding is required for TLUT format 5A3 + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + decodebytesC8_5A3_To_RGBA32((u32*)dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr); + } + else if(tlutfmt == 0) + { + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + decodebytesC8IA8_To_RGBA(dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr); + } + else + { + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + decodebytesC8RGB565_To_RGBA(dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr); + + } + break; + case GX_TF_IA4: + { + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + decodebytesIA4RGBA(dst + (y + iy) * width + x, src + 8 * xStep); + } + break; + case GX_TF_IA8: + { + // Reference C implementation: + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 4) + for (int iy = 0; iy < 4; iy++, src += 8) + { + u32 *ptr = dst + (y + iy) * width + x; + u16 *s = (u16 *)src; + ptr[0] = decodeIA8Swapped(s[0]); + ptr[1] = decodeIA8Swapped(s[1]); + ptr[2] = decodeIA8Swapped(s[2]); + ptr[3] = decodeIA8Swapped(s[3]); + } + } + break; + case GX_TF_C14X2: + if (tlutfmt == 2) + { + // Special decoding is required for TLUT format 5A3 + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + decodebytesC14X2_5A3_To_BGRA32(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr); + } + else if (tlutfmt == 0) + { + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + decodebytesC14X2IA8_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr); + } + else + { + for (int y = 0; y < height; y += 4) + for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++) + for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++) + decodebytesC14X2rgb565_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr); + } + break; + case GX_TF_RGB565: + { + // Reference C implementation. + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 4) + for (int iy = 0; iy < 4; iy++, src += 8) + { + u32 *ptr = dst + (y + iy) * width + x; + u16 *s = (u16 *)src; + for(int j = 0; j < 4; j++) + *ptr++ = decode565RGBA(Common::swap16(*s++)); + } + } + break; + case GX_TF_RGB5A3: + { + // Reference C implementation: + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 4) + for (int iy = 0; iy < 4; iy++, src += 8) + decodebytesRGB5A3rgba(dst+(y+iy)*width+x, (u16*)src); + } + break; + case GX_TF_RGBA8: // speed critical + { + // Reference C implementation. + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 4) + { + for (int iy = 0; iy < 4; iy++) + decodebytesARGB8_4ToRgba(dst + (y+iy)*width + x, (u16*)src + 4 * iy, (u16*)src + 4 * iy + 16); + src += 64; + } + } + break; + case GX_TF_CMPR: // speed critical + // The metroid games use this format almost exclusively. + { + for (int y = 0; y < height; y += 8) + { + for (int x = 0; x < width; x += 8) + { + decodeDXTBlockRGBA((u32*)dst + y * width + x, (DXTBlock*)src, width); + src += sizeof(DXTBlock); + decodeDXTBlockRGBA((u32*)dst + y * width + x + 4, (DXTBlock*)src, width); + src += sizeof(DXTBlock); + decodeDXTBlockRGBA((u32*)dst + (y + 4) * width + x, (DXTBlock*)src, width); + src += sizeof(DXTBlock); + decodeDXTBlockRGBA((u32*)dst + (y + 4) * width + x + 4, (DXTBlock*)src, width); + src += sizeof(DXTBlock); + } + } + break; + } + } + + // The "copy" texture formats, too? + return PC_TEX_FMT_RGBA32; +} + + + + +void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center) +{ + TexFmt_Overlay_Enable = enable; + TexFmt_Overlay_Center = center; +} + +PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt,bool rgbaOnly) +{ + PC_TexFormat retval = rgbaOnly ? TexDecoder_Decode_RGBA((u32*)dst, src, + width, height, texformat, tlutaddr, tlutfmt) + : TexDecoder_Decode_real(dst, src, + width, height, texformat, tlutaddr, tlutfmt); + + if ((!TexFmt_Overlay_Enable) || (retval == PC_TEX_FMT_NONE)) + return retval; + + int w = min(width, 40); + int h = min(height, 10); + + int xoff = (width - w) >> 1; + int yoff = (height - h) >> 1; + + if (!TexFmt_Overlay_Center) + { + xoff=0; + yoff=0; + } + + const char* fmt = texfmt[texformat&15]; + while (*fmt) + { + int xcnt = 0; + int nchar = sfont_map[(int)*fmt]; + + const unsigned char *ptr = sfont_raw[nchar]; // each char is up to 9x10 + + for (int x = 0; x < 9;x++) + { + if (ptr[x] == 0x78) + break; + xcnt++; + } + + for (int y=0; y < 10; y++) + { + for (int x=0; x < xcnt; x++) + { + switch(retval) + { + case PC_TEX_FMT_I8: + { + // TODO: Is this an acceptable way to draw in I8? + u8 *dtp = (u8*)dst; + dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFF : 0x88; + break; + } + case PC_TEX_FMT_IA8: + case PC_TEX_FMT_IA4_AS_IA8: + { + u16 *dtp = (u16*)dst; + dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFF : 0xFF00; + break; + } + case PC_TEX_FMT_RGB565: + { + u16 *dtp = (u16*)dst; + dtp[(y + yoff)*width + x + xoff] = ptr[x] ? 0xFFFF : 0x0000; + break; + } + default: + case PC_TEX_FMT_BGRA32: + { + int *dtp = (int*)dst; + dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFFFFFF : 0xFF000000; + break; + } + } + } + ptr += 9; + } + xoff += xcnt; + fmt++; + } + + return retval; +} + + + +void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, int tlutfmt) +{ + /* General formula for computing texture offset + // + u16 sBlk = s / blockWidth; + u16 tBlk = t / blockHeight; + u16 widthBlks = (width / blockWidth) + 1; + u32 base = (tBlk * widthBlks + sBlk) * blockWidth * blockHeight; + u16 blkS = s & (blockWidth - 1); + u16 blkT = t & (blockHeight - 1); + u32 blkOff = blkT * blockWidth + blkS; + */ + + switch (texformat) + { + case GX_TF_C4: + { + u16 sBlk = s >> 3; + u16 tBlk = t >> 3; + u16 widthBlks = (imageWidth >> 3) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 5; + u16 blkS = s & 7; + u16 blkT = t & 7; + u32 blkOff = (blkT << 3) + blkS; + + int rs = (blkOff & 1)?0:4; + u32 offset = base + (blkOff >> 1); + + u8 val = (*(src + offset) >> rs) & 0xF; + u16 *tlut = (u16*)(texMem + tlutaddr); + + switch (tlutfmt) + { + case 0: + *((u32*)dst) = decodeIA8Swapped(tlut[val]); + break; + case 1: + *((u32*)dst) = decode565RGBA(Common::swap16(tlut[val])); + break; + case 2: + *((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val])); + break; + } + } + break; + case GX_TF_I4: + { + u16 sBlk = s >> 3; + u16 tBlk = t >> 3; + u16 widthBlks = (imageWidth >> 3) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 5; + u16 blkS = s & 7; + u16 blkT = t & 7; + u32 blkOff = (blkT << 3) + blkS; + + int rs = (blkOff & 1)?0:4; + u32 offset = base + (blkOff >> 1); + + u8 val = (*(src + offset) >> rs) & 0xF; + val = Convert4To8(val); + dst[0] = val; + dst[1] = val; + dst[2] = val; + dst[3] = val; + } + break; + case GX_TF_I8: + { + u16 sBlk = s >> 3; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 3) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 5; + u16 blkS = s & 7; + u16 blkT = t & 3; + u32 blkOff = (blkT << 3) + blkS; + + u8 val = *(src + base + blkOff); + dst[0] = val; + dst[1] = val; + dst[2] = val; + dst[3] = val; + } + break; + case GX_TF_C8: + { + u16 sBlk = s >> 3; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 3) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 5; + u16 blkS = s & 7; + u16 blkT = t & 3; + u32 blkOff = (blkT << 3) + blkS; + + u8 val = *(src + base + blkOff); + u16 *tlut = (u16*)(texMem + tlutaddr); + + switch (tlutfmt) + { + case 0: + *((u32*)dst) = decodeIA8Swapped(tlut[val]); + break; + case 1: + *((u32*)dst) = decode565RGBA(Common::swap16(tlut[val])); + break; + case 2: + *((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val])); + break; + } + } + break; + case GX_TF_IA4: + { + u16 sBlk = s >> 3; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 3) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 5; + u16 blkS = s & 7; + u16 blkT = t & 3; + u32 blkOff = (blkT << 3) + blkS; + + u8 val = *(src + base + blkOff); + const u8 a = Convert4To8(val>>4); + const u8 l = Convert4To8(val&0xF); + dst[0] = l; + dst[1] = l; + dst[2] = l; + dst[3] = a; + } + break; + case GX_TF_IA8: + { + u16 sBlk = s >> 2; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 2) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 4; + u16 blkS = s & 3; + u16 blkT = t & 3; + u32 blkOff = (blkT << 2) + blkS; + + u32 offset = (base + blkOff) << 1; + const u16* valAddr = (u16*)(src + offset); + + *((u32*)dst) = decodeIA8Swapped(*valAddr); + } + break; + case GX_TF_C14X2: + { + u16 sBlk = s >> 2; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 2) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 4; + u16 blkS = s & 3; + u16 blkT = t & 3; + u32 blkOff = (blkT << 2) + blkS; + + u32 offset = (base + blkOff) << 1; + const u16* valAddr = (u16*)(src + offset); + + u16 val = Common::swap16(*valAddr) & 0x3FFF; + u16 *tlut = (u16*)(texMem + tlutaddr); + + switch (tlutfmt) + { + case 0: + *((u32*)dst) = decodeIA8Swapped(tlut[val]); + break; + case 1: + *((u32*)dst) = decode565RGBA(Common::swap16(tlut[val])); + break; + case 2: + *((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val])); + break; + } + } + break; + case GX_TF_RGB565: + { + u16 sBlk = s >> 2; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 2) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 4; + u16 blkS = s & 3; + u16 blkT = t & 3; + u32 blkOff = (blkT << 2) + blkS; + + u32 offset = (base + blkOff) << 1; + const u16* valAddr = (u16*)(src + offset); + + *((u32*)dst) = decode565RGBA(Common::swap16(*valAddr)); + } + break; + case GX_TF_RGB5A3: + { + u16 sBlk = s >> 2; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 2) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 4; + u16 blkS = s & 3; + u16 blkT = t & 3; + u32 blkOff = (blkT << 2) + blkS; + + u32 offset = (base + blkOff) << 1; + const u16* valAddr = (u16*)(src + offset); + + *((u32*)dst) = decode5A3RGBA(Common::swap16(*valAddr)); + } + break; + case GX_TF_RGBA8: + { + u16 sBlk = s >> 2; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 2) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 5; // shift by 5 is correct + u16 blkS = s & 3; + u16 blkT = t & 3; + u32 blkOff = (blkT << 2) + blkS; + + u32 offset = (base + blkOff) << 1 ; + const u8* valAddr = src + offset; + + dst[3] = valAddr[0]; + dst[0] = valAddr[1]; + dst[1] = valAddr[32]; + dst[2] = valAddr[33]; + } + break; + case GX_TF_CMPR: + { + u16 sDxt = s >> 2; + u16 tDxt = t >> 2; + + u16 sBlk = sDxt >> 1; + u16 tBlk = tDxt >> 1; + u16 widthBlks = (imageWidth >> 3) + 1; + u32 base = (tBlk * widthBlks + sBlk) << 2; + u16 blkS = sDxt & 1; + u16 blkT = tDxt & 1; + u32 blkOff = (blkT << 1) + blkS; + + u32 offset = (base + blkOff) << 3; + + const DXTBlock* dxtBlock = (const DXTBlock*)(src + offset); + + u16 c1 = Common::swap16(dxtBlock->color1); + u16 c2 = Common::swap16(dxtBlock->color2); + int blue1 = Convert5To8(c1 & 0x1F); + int blue2 = Convert5To8(c2 & 0x1F); + int green1 = Convert6To8((c1 >> 5) & 0x3F); + int green2 = Convert6To8((c2 >> 5) & 0x3F); + int red1 = Convert5To8((c1 >> 11) & 0x1F); + int red2 = Convert5To8((c2 >> 11) & 0x1F); + + u16 ss = s & 3; + u16 tt = t & 3; + + int colorSel = dxtBlock->lines[tt]; + int rs = 6 - (ss << 1); + colorSel = (colorSel >> rs) & 3; + colorSel |= c1 > c2?0:4; + + u32 color = 0; + + switch (colorSel) + { + case 0: + case 4: + color = makeRGBA(red1, green1, blue1, 255); + break; + case 1: + case 5: + color = makeRGBA(red2, green2, blue2, 255); + break; + case 2: + color = makeRGBA(red1+(red2-red1)/3, green1+(green2-green1)/3, blue1+(blue2-blue1)/3, 255); + break; + case 3: + color = makeRGBA(red2+(red1-red2)/3, green2+(green1-green2)/3, blue2+(blue1-blue2)/3, 255); + break; + case 6: + color = makeRGBA((int)ceil((float)(red1+red2)/2), (int)ceil((float)(green1+green2)/2), (int)ceil((float)(blue1+blue2)/2), 255); + break; + case 7: + color = makeRGBA(red2, green2, blue2, 0); + break; + } + + *((u32*)dst) = color; + } + break; + } +} + +void TexDecoder_DecodeTexelRGBA8FromTmem(u8 *dst, const u8 *src_ar, const u8* src_gb, int s, int t, int imageWidth) +{ + u16 sBlk = s >> 2; + u16 tBlk = t >> 2; + u16 widthBlks = (imageWidth >> 2) + 1; // TODO: Looks wrong. Shouldn't this be ((imageWidth-1)>>2)+1 ? + u32 base_ar = (tBlk * widthBlks + sBlk) << 4; + u32 base_gb = (tBlk * widthBlks + sBlk) << 4; + u16 blkS = s & 3; + u16 blkT = t & 3; + u32 blk_off = (blkT << 2) + blkS; + + u32 offset_ar = (base_ar + blk_off) << 1; + u32 offset_gb = (base_gb + blk_off) << 1; + const u8* val_addr_ar = src_ar + offset_ar; + const u8* val_addr_gb = src_gb + offset_gb; + + dst[3] = val_addr_ar[0]; // A + dst[0] = val_addr_ar[1]; // R + dst[1] = val_addr_gb[0]; // G + dst[2] = val_addr_gb[1]; // B +} + +PC_TexFormat TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height) +{ + // TODO for someone who cares: Make this less slow! + for (int y = 0; y < height; ++y) + for (int x = 0; x < width; ++x) + { + TexDecoder_DecodeTexelRGBA8FromTmem(dst, src_ar, src_gb, x, y, width-1); + dst += 4; + } + + return PC_TEX_FMT_RGBA32; +} + +const char* texfmt[] = { + // pixel + "I4", "I8", "IA4", "IA8", + "RGB565", "RGB5A3", "RGBA8", "0x07", + "C4", "C8", "C14X2", "0x0B", + "0x0C", "0x0D", "CMPR", "0x0F", + // Z-buffer + "0x10", "Z8", "0x12", "Z16", + "0x14", "0x15", "Z24X8", "0x17", + "0x18", "0x19", "0x1A", "0x1B", + "0x1C", "0x1D", "0x1E", "0x1F", + // pixel + copy + "CR4", "0x21", "CRA4", "CRA8", + "0x24", "0x25", "CYUVA8", "CA8", + "CR8", "CG8", "CB8", "CRG8", + "CGB8", "0x2D", "0x2E", "0x2F", + // Z + copy + "CZ4", "0x31", "0x32", "0x33", + "0x34", "0x35", "0x36", "0x37", + "0x38", "CZ8M", "CZ8L", "0x3B", + "CZ16L", "0x3D", "0x3E", "0x3F", +}; + +const unsigned char sfont_map[] = { + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,10,10,10,10,10, + 10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25, + 26,27,28,29,30,31,32,33,34,35,36,10,10,10,10,10, + 10,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51, + 52,53,54,55,56,57,58,59,60,61,62,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, + 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, +}; + +const unsigned char sfont_raw[][9*10] = { + { + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff, + 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, + 0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, + 0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, + 0xff, 0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0x00, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + },{ + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0x00, 0x00, 0x00, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x78, 0x78, 0x78, 0x78, + }, +}; |
