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| author | Matthew Parlane <parlane@gmail.com> | 2017-01-08 13:40:55 +1300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-01-08 13:40:55 +1300 |
| commit | 7a4464c3e0c1e9a117ae35a2807882799d506791 (patch) | |
| tree | fe291a698878dc24dda55266e9478e7285caf00e /Source/Core/VideoCommon/TextureDecoder_Generic.cpp | |
| parent | 7a5fe4b7ed64be587118afc34aa42c83dc733812 (diff) | |
| parent | 176177af491645d080697957567b18906f2fe398 (diff) | |
Merge pull request #4599 from stenzek/point-uvs
GeometryShaderGen: Use lower-left origin for point texture coordinates
Diffstat (limited to 'Source/Core/VideoCommon/TextureDecoder_Generic.cpp')
0 files changed, 0 insertions, 0 deletions
