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authorcomex <comexk@gmail.com>2014-09-03 02:19:32 -0400
committercomex <comexk@gmail.com>2014-09-06 13:16:20 -0400
commit487eb967eb3696a76f15aed3a53b0bdd4b0cfc03 (patch)
treef2dd326c1fdea6b558dddfc7d6722b8f9f4a4827 /Source/Core/VideoCommon/TextureDecoder_x64.cpp
parent48891c6359cc1465bf083789fb8052b14262df36 (diff)
Fix a bug with update loads in memcheck mode.
In two cases, my old code was using a temporary register but not saving it properly; it basically worked by accident (an otherwise useless FlushLock was causing CallerSavedRegistersInUse to think it was in use by the GPR cache, even though it was actually a temporary). I'm going to modify this in the next commit to use RDX, but I didn't want to leave a broken revision in the middle.
Diffstat (limited to 'Source/Core/VideoCommon/TextureDecoder_x64.cpp')
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