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authorPaul Olszewski <pauldacheez@gmail.com>2014-06-07 11:30:39 +0900
committerPaul Olszewski <pauldacheez@gmail.com>2014-06-08 11:24:49 +0900
commit5d793881b0d87cad4c7e8847353abfb295b79ebb (patch)
tree4f38b6a3e92691bcaacb163dd082840c8f3f8e96 /Source/Core/VideoCommon/TextureDecoder_x64.cpp
parent28c880251503521c4e046e7ccd2b957920eff1d4 (diff)
Fix the capitalization of "GameCube" throughout the project.
Diffstat (limited to 'Source/Core/VideoCommon/TextureDecoder_x64.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureDecoder_x64.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/TextureDecoder_x64.cpp b/Source/Core/VideoCommon/TextureDecoder_x64.cpp
index efe116d39a..727b66848f 100644
--- a/Source/Core/VideoCommon/TextureDecoder_x64.cpp
+++ b/Source/Core/VideoCommon/TextureDecoder_x64.cpp
@@ -44,9 +44,9 @@ extern const unsigned char sfont_raw[][9*10];
GC_ALIGNED16(u8 texMem[TMEM_SIZE]);
-// Gamecube/Wii texture decoder
+// GameCube/Wii texture decoder
-// Decodes all known Gamecube/Wii texture formats.
+// Decodes all known GameCube/Wii texture formats.
// by ector
int TexDecoder_GetTexelSizeInNibbles(int format)