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authorJasper St. Pierre <jstpierre@mecheye.net>2014-08-10 15:28:42 -0400
committerJasper St. Pierre <jstpierre@mecheye.net>2014-09-04 18:36:57 -0700
commitea1245d19121d74b1f8398c4c8a0e66d2bb2f5c7 (patch)
tree1f8fd492bb3c1671c790fdff38c2a08f87a2a81d /Source/Core/VideoCommon/TextureDecoder_x64.cpp
parentfcd4ecc94265cc95bf939e517f378447c47df703 (diff)
TextureDecoder: Pass the TLUT address straight into the texture decoder
This removes the requirement for the TextureDecoder to have access to global texture memory.
Diffstat (limited to 'Source/Core/VideoCommon/TextureDecoder_x64.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureDecoder_x64.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/Source/Core/VideoCommon/TextureDecoder_x64.cpp b/Source/Core/VideoCommon/TextureDecoder_x64.cpp
index 867566032b..9603ec1695 100644
--- a/Source/Core/VideoCommon/TextureDecoder_x64.cpp
+++ b/Source/Core/VideoCommon/TextureDecoder_x64.cpp
@@ -83,9 +83,9 @@ struct DXTBlock
u8 lines[4];
};
-static inline void decodebytesC4_5A3_To_rgba32(u32 *dst, const u8 *src, int tlutaddr)
+static inline void decodebytesC4_5A3_To_rgba32(u32 *dst, const u8 *src, const u8* tlut_)
{
- u16 *tlut = (u16*)(texMem + tlutaddr);
+ const u16* tlut = (u16*) tlut_;
for (int x = 0; x < 4; x++)
{
u8 val = src[x];
@@ -94,9 +94,9 @@ static inline void decodebytesC4_5A3_To_rgba32(u32 *dst, const u8 *src, int tlut
}
}
-static inline void decodebytesC4IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr)
+static inline void decodebytesC4IA8_To_RGBA(u32* dst, const u8* src, const u8* tlut_)
{
- u16* tlut = (u16*)(texMem+tlutaddr);
+ const u16* tlut = (u16*) tlut_;
for (int x = 0; x < 4; x++)
{
u8 val = src[x];
@@ -105,9 +105,9 @@ static inline void decodebytesC4IA8_To_RGBA(u32* dst, const u8* src, int tlutadd
}
}
-static inline void decodebytesC4RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr)
+static inline void decodebytesC4RGB565_To_RGBA(u32* dst, const u8* src, const u8* tlut_)
{
- u16* tlut = (u16*)(texMem+tlutaddr);
+ const u16* tlut = (u16*) tlut_;
for (int x = 0; x < 4; x++)
{
u8 val = src[x];
@@ -116,9 +116,9 @@ static inline void decodebytesC4RGB565_To_RGBA(u32* dst, const u8* src, int tlut
}
}
-static inline void decodebytesC8_5A3_To_RGBA32(u32 *dst, const u8 *src, int tlutaddr)
+static inline void decodebytesC8_5A3_To_RGBA32(u32 *dst, const u8 *src, const u8* tlut_)
{
- u16 *tlut = (u16*)(texMem + tlutaddr);
+ const u16* tlut = (u16*) tlut_;
for (int x = 0; x < 8; x++)
{
u8 val = src[x];
@@ -126,27 +126,27 @@ static inline void decodebytesC8_5A3_To_RGBA32(u32 *dst, const u8 *src, int tlut
}
}
-static inline void decodebytesC8IA8_To_RGBA(u32* dst, const u8* src, int tlutaddr)
+static inline void decodebytesC8IA8_To_RGBA(u32* dst, const u8* src, const u8* tlut_)
{
- u16* tlut = (u16*)(texMem + tlutaddr);
+ const u16* tlut = (u16*) tlut_;
for (int x = 0; x < 8; x++)
{
*dst++ = decodeIA8Swapped(tlut[src[x]]);
}
}
-static inline void decodebytesC8RGB565_To_RGBA(u32* dst, const u8* src, int tlutaddr)
+static inline void decodebytesC8RGB565_To_RGBA(u32* dst, const u8* src, const u8* tlut_)
{
- u16* tlut = (u16*)(texMem + tlutaddr);
+ const u16* tlut = (u16*) tlut_;
for (int x = 0; x < 8; x++)
{
*dst++ = decode565RGBA(Common::swap16(tlut[src[x]]));
}
}
-static inline void decodebytesC14X2_5A3_To_RGBA(u32 *dst, const u16 *src, int tlutaddr)
+static inline void decodebytesC14X2_5A3_To_RGBA(u32 *dst, const u16 *src, const u8* tlut_)
{
- u16 *tlut = (u16*)(texMem + tlutaddr);
+ const u16* tlut = (u16*) tlut_;
for (int x = 0; x < 4; x++)
{
u16 val = Common::swap16(src[x]);
@@ -154,9 +154,9 @@ static inline void decodebytesC14X2_5A3_To_RGBA(u32 *dst, const u16 *src, int tl
}
}
-static inline void decodebytesC14X2IA8_To_RGBA(u32* dst, const u16* src, int tlutaddr)
+static inline void decodebytesC14X2IA8_To_RGBA(u32* dst, const u16* src, const u8* tlut_)
{
- u16* tlut = (u16*)(texMem + tlutaddr);
+ const u16* tlut = (u16*) tlut_;
for (int x = 0; x < 4; x++)
{
u16 val = Common::swap16(src[x]);
@@ -164,9 +164,9 @@ static inline void decodebytesC14X2IA8_To_RGBA(u32* dst, const u16* src, int tlu
}
}
-static inline void decodebytesC14X2rgb565_To_RGBA(u32* dst, const u16* src, int tlutaddr)
+static inline void decodebytesC14X2rgb565_To_RGBA(u32* dst, const u16* src, const u8* tlut_)
{
- u16* tlut = (u16*)(texMem + tlutaddr);
+ const u16* tlut = (u16*) tlut_;
for (int x = 0; x < 4; x++)
{
u16 val = Common::swap16(src[x]);
@@ -287,7 +287,7 @@ static inline void SetOpenMPThreadCount(int width, int height)
// TODO: complete SSE2 optimization of less often used texture formats.
// TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads.
-PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, TlutFormat tlutfmt)
+PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt)
{
SetOpenMPThreadCount(width, height);
@@ -304,7 +304,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int y = 0; y < height; y += 8)
for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8,yStep++)
for (int iy = 0, xStep = 8 * yStep; iy < 8; iy++,xStep++)
- decodebytesC4_5A3_To_rgba32(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr);
+ decodebytesC4_5A3_To_rgba32(dst + (y + iy) * width + x, src + 4 * xStep, tlut);
}
else if (tlutfmt == GX_TL_IA8)
{
@@ -312,7 +312,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int y = 0; y < height; y += 8)
for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8,yStep++)
for (int iy = 0, xStep = 8 * yStep; iy < 8; iy++,xStep++)
- decodebytesC4IA8_To_RGBA(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr);
+ decodebytesC4IA8_To_RGBA(dst + (y + iy) * width + x, src + 4 * xStep, tlut);
}
else if (tlutfmt == GX_TL_RGB565)
@@ -321,7 +321,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int y = 0; y < height; y += 8)
for (int x = 0, yStep = (y / 8) * Wsteps8; x < width; x += 8,yStep++)
for (int iy = 0, xStep = 8 * yStep; iy < 8; iy++,xStep++)
- decodebytesC4RGB565_To_RGBA(dst + (y + iy) * width + x, src + 4 * xStep, tlutaddr);
+ decodebytesC4RGB565_To_RGBA(dst + (y + iy) * width + x, src + 4 * xStep, tlut);
}
break;
case GX_TF_I4:
@@ -562,7 +562,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int y = 0; y < height; y += 4)
for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++)
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
- decodebytesC8_5A3_To_RGBA32((u32*)dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr);
+ decodebytesC8_5A3_To_RGBA32((u32*)dst + (y + iy) * width + x, src + 8 * xStep, tlut);
}
else if (tlutfmt == GX_TL_IA8)
{
@@ -570,7 +570,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int y = 0; y < height; y += 4)
for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++)
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
- decodebytesC8IA8_To_RGBA(dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr);
+ decodebytesC8IA8_To_RGBA(dst + (y + iy) * width + x, src + 8 * xStep, tlut);
}
else if (tlutfmt == GX_TL_RGB565)
@@ -579,7 +579,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int y = 0; y < height; y += 4)
for (int x = 0, yStep = (y / 4) * Wsteps8; x < width; x += 8, yStep++)
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
- decodebytesC8RGB565_To_RGBA(dst + (y + iy) * width + x, src + 8 * xStep, tlutaddr);
+ decodebytesC8RGB565_To_RGBA(dst + (y + iy) * width + x, src + 8 * xStep, tlut);
}
break;
@@ -675,7 +675,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int y = 0; y < height; y += 4)
for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++)
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
- decodebytesC14X2_5A3_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr);
+ decodebytesC14X2_5A3_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlut);
}
else if (tlutfmt == GX_TL_IA8)
{
@@ -683,7 +683,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int y = 0; y < height; y += 4)
for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++)
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
- decodebytesC14X2IA8_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr);
+ decodebytesC14X2IA8_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlut);
}
else if (tlutfmt == GX_TL_RGB565)
{
@@ -691,7 +691,7 @@ PC_TexFormat _TexDecoder_DecodeImpl(u32 * dst, const u8 * src, int width, int he
for (int y = 0; y < height; y += 4)
for (int x = 0, yStep = (y / 4) * Wsteps4; x < width; x += 4, yStep++)
for (int iy = 0, xStep = 4 * yStep; iy < 4; iy++, xStep++)
- decodebytesC14X2rgb565_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlutaddr);
+ decodebytesC14X2rgb565_To_RGBA(dst + (y + iy) * width + x, (u16*)(src + 8 * xStep), tlut);
}
break;
case GX_TF_RGB565: