diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2022-05-04 00:41:34 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2022-06-24 18:09:53 -0500 |
| commit | 5dd2704416385946fbdd80b38c01b0f9d7735648 (patch) | |
| tree | c6fa0e6d5552282939412f29c7f6b9fc7f6f4337 /Source/Core/VideoCommon/UberShaderCommon.cpp | |
| parent | 3790c99a7d1f6377166049c61bbe03f93e2c3a60 (diff) | |
D3D / VideoCommon: generate HLSL from SPIRV
Diffstat (limited to 'Source/Core/VideoCommon/UberShaderCommon.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/UberShaderCommon.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/UberShaderCommon.cpp b/Source/Core/VideoCommon/UberShaderCommon.cpp index 4a8fba8839..b9c1306f8b 100644 --- a/Source/Core/VideoCommon/UberShaderCommon.cpp +++ b/Source/Core/VideoCommon/UberShaderCommon.cpp @@ -77,8 +77,7 @@ void WriteVertexLighting(ShaderCode& out, APIType api_type, std::string_view wor std::string_view out_color_1_var) { out.Write("// Lighting\n"); - out.Write("{}for (uint chan = 0u; chan < {}u; chan++) {{\n", - api_type == APIType::D3D ? "[loop] " : "", NUM_XF_COLOR_CHANNELS); + out.Write("for (uint chan = 0u; chan < {}u; chan++) {{\n", NUM_XF_COLOR_CHANNELS); out.Write(" uint colorreg = xfmem_color(chan);\n" " uint alphareg = xfmem_alpha(chan);\n" " int4 mat = " I_MATERIALS "[chan + 2u]; \n" |
