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| author | JMC47 <JMC4789@gmail.com> | 2022-07-10 19:35:55 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-10 19:35:55 -0400 |
| commit | cce6133ef6a95ddca18264290be005ababc6dc6e (patch) | |
| tree | 9445dbc0f15707eac9a4574a04d5e7404575e878 /Source/Core/VideoCommon/UberShaderPixel.cpp | |
| parent | 38cb76dea54b59fa0eae458e0898edebed13e7ca (diff) | |
| parent | 25929789c1e80d7a22d6acdb14082bc44e4fb0e9 (diff) | |
Merge pull request #10749 from tellowkrinkle/IntelUbershaders
VideoCommon: Fix ubershaders on MoltenVK Intel
Diffstat (limited to 'Source/Core/VideoCommon/UberShaderPixel.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/UberShaderPixel.cpp | 23 |
1 files changed, 7 insertions, 16 deletions
diff --git a/Source/Core/VideoCommon/UberShaderPixel.cpp b/Source/Core/VideoCommon/UberShaderPixel.cpp index 01df6fe5c6..024b49ddfa 100644 --- a/Source/Core/VideoCommon/UberShaderPixel.cpp +++ b/Source/Core/VideoCommon/UberShaderPixel.cpp @@ -486,14 +486,6 @@ ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config, "int4 getTevReg(in State s, uint index) {{\n"); WriteSwitch(out, api_type, "index", tev_regs_lookup_table, 2, false); out.Write("}}\n" - "\n" - "void setRegColor(inout State s, uint index, int3 color) {{\n"); - WriteSwitch(out, api_type, "index", tev_c_set_table, 2, true); - out.Write("}}\n" - "\n" - "void setRegAlpha(inout State s, uint index, int alpha) {{\n"); - WriteSwitch(out, api_type, "index", tev_a_set_table, 2, true); - out.Write("}}\n" "\n"); // Since the fixed-point texture coodinate variables aren't global, we need to pass @@ -798,9 +790,9 @@ ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config, " else\n" " color = clamp(color, -1024, 1023);\n" "\n" - " // Write result to the correct input register of the next stage\n" - " setRegColor(s, color_dest, color);\n" - "\n"); + " // Write result to the correct input register of the next stage\n"); + WriteSwitch(out, api_type, "color_dest", tev_c_set_table, 6, true); + out.Write("\n"); // Alpha combiner out.Write(" // Alpha Combiner\n"); @@ -864,11 +856,10 @@ ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config, " else\n" " alpha = clamp(alpha, -1024, 1023);\n" "\n" - " // Write result to the correct input register of the next stage\n" - " setRegAlpha(s, alpha_dest, alpha);\n" - " }}\n"); - - out.Write(" }} // Main TEV loop\n" + " // Write result to the correct input register of the next stage\n"); + WriteSwitch(out, api_type, "alpha_dest", tev_a_set_table, 6, true); + out.Write(" }}\n" + " }} // Main TEV loop\n" "\n"); // Select the output color and alpha registers from the last stage. |
