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authorPokechu22 <Pokechu022@gmail.com>2021-07-26 11:20:04 -0700
committerPokechu22 <Pokechu022@gmail.com>2021-11-17 20:04:33 -0800
commit555a93057c07f045cc71c4652c54eebb990021b7 (patch)
tree24e68c6480404bf3eeccf10f0d9194419752f1ce /Source/Core/VideoCommon/UberShaderVertex.cpp
parent735fd60e52b871e8edf95545a4e92de7b7eb8999 (diff)
VideoCommon: Allow BitfieldExtract in specialized shaders
Diffstat (limited to 'Source/Core/VideoCommon/UberShaderVertex.cpp')
-rw-r--r--Source/Core/VideoCommon/UberShaderVertex.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/UberShaderVertex.cpp b/Source/Core/VideoCommon/UberShaderVertex.cpp
index 8d3b128688..68915351d1 100644
--- a/Source/Core/VideoCommon/UberShaderVertex.cpp
+++ b/Source/Core/VideoCommon/UberShaderVertex.cpp
@@ -49,8 +49,8 @@ ShaderCode GenVertexShader(APIType api_type, const ShaderHostConfig& host_config
GenerateVSOutputMembers(out, api_type, num_texgen, host_config, "");
out.Write("}};\n\n");
- WriteUberShaderCommonHeader(out, api_type, host_config);
WriteIsNanHeader(out, api_type);
+ WriteBitfieldExtractHeader(out, api_type, host_config);
WriteLightingFunction(out);
if (api_type == APIType::OpenGL || api_type == APIType::Vulkan)