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authorJMC47 <JMC4789@gmail.com>2021-03-07 00:21:11 -0500
committerGitHub <noreply@github.com>2021-03-07 00:21:11 -0500
commit089250fde65c2e225681c0ef6917d28fa187e8de (patch)
treebcbb6db025c6003bd681e0028f0bc3b7b223bd07 /Source/Core/VideoCommon/VertexLoader.cpp
parent5f7d935b0a40f5cece7341927bd92b6a8d5debbe (diff)
parentdf81210e96c6603d3aeb6c76f51b030d06cd06ac (diff)
Merge pull request #9497 from Pokechu22/better-fifo-analyzer
Graphics refactoring + add names and descriptions in FIFO analyzer
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoader.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexLoader.cpp148
1 files changed, 73 insertions, 75 deletions
diff --git a/Source/Core/VideoCommon/VertexLoader.cpp b/Source/Core/VideoCommon/VertexLoader.cpp
index d3584ddbeb..f06b60a430 100644
--- a/Source/Core/VideoCommon/VertexLoader.cpp
+++ b/Source/Core/VideoCommon/VertexLoader.cpp
@@ -2,11 +2,12 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
+#include "VideoCommon/VertexLoader.h"
+
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "VideoCommon/DataReader.h"
-#include "VideoCommon/VertexLoader.h"
#include "VideoCommon/VertexLoaderManager.h"
#include "VideoCommon/VertexLoaderUtils.h"
#include "VideoCommon/VertexLoader_Color.h"
@@ -84,20 +85,13 @@ void VertexLoader::CompileVertexTranslator()
// Reset pipeline
m_numPipelineStages = 0;
- // Colors
- const u64 col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1};
- // TextureCoord
- const u64 tc[8] = {m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord,
- m_VtxDesc.Tex3Coord, m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord,
- m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord};
-
u32 components = 0;
// Position in pc vertex format.
int nat_offset = 0;
// Position Matrix Index
- if (m_VtxDesc.PosMatIdx)
+ if (m_VtxDesc.low.PosMatIdx)
{
WriteCall(PosMtx_ReadDirect_UByte);
components |= VB_HAS_POSMTXIDX;
@@ -110,49 +104,49 @@ void VertexLoader::CompileVertexTranslator()
m_VertexSize += 1;
}
- if (m_VtxDesc.Tex0MatIdx)
+ if (m_VtxDesc.low.Tex0MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX0;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex1MatIdx)
+ if (m_VtxDesc.low.Tex1MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX1;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex2MatIdx)
+ if (m_VtxDesc.low.Tex2MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX2;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex3MatIdx)
+ if (m_VtxDesc.low.Tex3MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX3;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex4MatIdx)
+ if (m_VtxDesc.low.Tex4MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX4;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex5MatIdx)
+ if (m_VtxDesc.low.Tex5MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX5;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex6MatIdx)
+ if (m_VtxDesc.low.Tex6MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX6;
WriteCall(TexMtx_ReadDirect_UByte);
}
- if (m_VtxDesc.Tex7MatIdx)
+ if (m_VtxDesc.low.Tex7MatIdx)
{
m_VertexSize += 1;
components |= VB_HAS_TEXMTXIDX7;
@@ -160,12 +154,12 @@ void VertexLoader::CompileVertexTranslator()
}
// Write vertex position loader
- WriteCall(VertexLoader_Position::GetFunction(m_VtxDesc.Position, m_VtxAttr.PosFormat,
+ WriteCall(VertexLoader_Position::GetFunction(m_VtxDesc.low.Position, m_VtxAttr.PosFormat,
m_VtxAttr.PosElements));
- m_VertexSize += VertexLoader_Position::GetSize(m_VtxDesc.Position, m_VtxAttr.PosFormat,
+ m_VertexSize += VertexLoader_Position::GetSize(m_VtxDesc.low.Position, m_VtxAttr.PosFormat,
m_VtxAttr.PosElements);
- int pos_elements = m_VtxAttr.PosElements + 2;
+ int pos_elements = m_VtxAttr.PosElements == CoordComponentCount::XY ? 2 : 3;
m_native_vtx_decl.position.components = pos_elements;
m_native_vtx_decl.position.enable = true;
m_native_vtx_decl.position.offset = nat_offset;
@@ -174,23 +168,24 @@ void VertexLoader::CompileVertexTranslator()
nat_offset += pos_elements * sizeof(float);
// Normals
- if (m_VtxDesc.Normal != NOT_PRESENT)
+ if (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent)
{
- m_VertexSize += VertexLoader_Normal::GetSize(m_VtxDesc.Normal, m_VtxAttr.NormalFormat,
+ m_VertexSize += VertexLoader_Normal::GetSize(m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat,
m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
- TPipelineFunction pFunc = VertexLoader_Normal::GetFunction(
- m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
+ TPipelineFunction pFunc =
+ VertexLoader_Normal::GetFunction(m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat,
+ m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
if (pFunc == nullptr)
{
PanicAlertFmt("VertexLoader_Normal::GetFunction({} {} {} {}) returned zero!",
- m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements,
+ m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements,
m_VtxAttr.NormalIndex3);
}
WriteCall(pFunc);
- for (int i = 0; i < (vtx_attr.NormalElements ? 3 : 1); i++)
+ for (int i = 0; i < (vtx_attr.NormalElements == NormalComponentCount::NBT ? 3 : 1); i++)
{
m_native_vtx_decl.normals[i].components = 3;
m_native_vtx_decl.normals[i].enable = true;
@@ -201,43 +196,43 @@ void VertexLoader::CompileVertexTranslator()
}
components |= VB_HAS_NRM0;
- if (m_VtxAttr.NormalElements == 1)
+ if (m_VtxAttr.NormalElements == NormalComponentCount::NBT)
components |= VB_HAS_NRM1 | VB_HAS_NRM2;
}
- for (int i = 0; i < 2; i++)
+ for (size_t i = 0; i < m_VtxDesc.low.Color.Size(); i++)
{
m_native_vtx_decl.colors[i].components = 4;
m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
m_native_vtx_decl.colors[i].integer = false;
- switch (col[i])
+ switch (m_VtxDesc.low.Color[i])
{
- case NOT_PRESENT:
+ case VertexComponentFormat::NotPresent:
break;
- case DIRECT:
+ case VertexComponentFormat::Direct:
switch (m_VtxAttr.color[i].Comp)
{
- case FORMAT_16B_565:
+ case ColorFormat::RGB565:
m_VertexSize += 2;
WriteCall(Color_ReadDirect_16b_565);
break;
- case FORMAT_24B_888:
+ case ColorFormat::RGB888:
m_VertexSize += 3;
WriteCall(Color_ReadDirect_24b_888);
break;
- case FORMAT_32B_888x:
+ case ColorFormat::RGB888x:
m_VertexSize += 4;
WriteCall(Color_ReadDirect_32b_888x);
break;
- case FORMAT_16B_4444:
+ case ColorFormat::RGBA4444:
m_VertexSize += 2;
WriteCall(Color_ReadDirect_16b_4444);
break;
- case FORMAT_24B_6666:
+ case ColorFormat::RGBA6666:
m_VertexSize += 3;
WriteCall(Color_ReadDirect_24b_6666);
break;
- case FORMAT_32B_8888:
+ case ColorFormat::RGBA8888:
m_VertexSize += 4;
WriteCall(Color_ReadDirect_32b_8888);
break;
@@ -246,26 +241,26 @@ void VertexLoader::CompileVertexTranslator()
break;
}
break;
- case INDEX8:
+ case VertexComponentFormat::Index8:
m_VertexSize += 1;
switch (m_VtxAttr.color[i].Comp)
{
- case FORMAT_16B_565:
+ case ColorFormat::RGB565:
WriteCall(Color_ReadIndex8_16b_565);
break;
- case FORMAT_24B_888:
+ case ColorFormat::RGB888:
WriteCall(Color_ReadIndex8_24b_888);
break;
- case FORMAT_32B_888x:
+ case ColorFormat::RGB888x:
WriteCall(Color_ReadIndex8_32b_888x);
break;
- case FORMAT_16B_4444:
+ case ColorFormat::RGBA4444:
WriteCall(Color_ReadIndex8_16b_4444);
break;
- case FORMAT_24B_6666:
+ case ColorFormat::RGBA6666:
WriteCall(Color_ReadIndex8_24b_6666);
break;
- case FORMAT_32B_8888:
+ case ColorFormat::RGBA8888:
WriteCall(Color_ReadIndex8_32b_8888);
break;
default:
@@ -273,26 +268,26 @@ void VertexLoader::CompileVertexTranslator()
break;
}
break;
- case INDEX16:
+ case VertexComponentFormat::Index16:
m_VertexSize += 2;
switch (m_VtxAttr.color[i].Comp)
{
- case FORMAT_16B_565:
+ case ColorFormat::RGB565:
WriteCall(Color_ReadIndex16_16b_565);
break;
- case FORMAT_24B_888:
+ case ColorFormat::RGB888:
WriteCall(Color_ReadIndex16_24b_888);
break;
- case FORMAT_32B_888x:
+ case ColorFormat::RGB888x:
WriteCall(Color_ReadIndex16_32b_888x);
break;
- case FORMAT_16B_4444:
+ case ColorFormat::RGBA4444:
WriteCall(Color_ReadIndex16_16b_4444);
break;
- case FORMAT_24B_6666:
+ case ColorFormat::RGBA6666:
WriteCall(Color_ReadIndex16_24b_6666);
break;
- case FORMAT_32B_8888:
+ case ColorFormat::RGBA8888:
WriteCall(Color_ReadIndex16_32b_8888);
break;
default:
@@ -302,7 +297,7 @@ void VertexLoader::CompileVertexTranslator()
break;
}
// Common for the three bottom cases
- if (col[i] != NOT_PRESENT)
+ if (m_VtxDesc.low.Color[i] != VertexComponentFormat::NotPresent)
{
components |= VB_HAS_COL0 << i;
m_native_vtx_decl.colors[i].offset = nat_offset;
@@ -312,38 +307,40 @@ void VertexLoader::CompileVertexTranslator()
}
// Texture matrix indices (remove if corresponding texture coordinate isn't enabled)
- for (int i = 0; i < 8; i++)
+ for (size_t i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
{
m_native_vtx_decl.texcoords[i].offset = nat_offset;
m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
m_native_vtx_decl.texcoords[i].integer = false;
- const int format = m_VtxAttr.texCoord[i].Format;
- const int elements = m_VtxAttr.texCoord[i].Elements;
+ const auto tc = m_VtxDesc.high.TexCoord[i].Value();
+ const auto format = m_VtxAttr.texCoord[i].Format;
+ const auto elements = m_VtxAttr.texCoord[i].Elements;
- if (tc[i] != NOT_PRESENT)
+ if (tc != VertexComponentFormat::NotPresent)
{
- ASSERT_MSG(VIDEO, DIRECT <= tc[i] && tc[i] <= INDEX16,
- "Invalid texture coordinates!\n(tc[i] = %d)", (u32)tc[i]);
- ASSERT_MSG(VIDEO, FORMAT_UBYTE <= format && format <= FORMAT_FLOAT,
- "Invalid texture coordinates format!\n(format = %d)", format);
- ASSERT_MSG(VIDEO, 0 <= elements && elements <= 1,
- "Invalid number of texture coordinates elements!\n(elements = %d)", elements);
+ ASSERT_MSG(VIDEO, VertexComponentFormat::Direct <= tc && tc <= VertexComponentFormat::Index16,
+ "Invalid texture coordinates!\n(tc = %d)", (u32)tc);
+ ASSERT_MSG(VIDEO, ComponentFormat::UByte <= format && format <= ComponentFormat::Float,
+ "Invalid texture coordinates format!\n(format = %d)", (u32)format);
+ ASSERT_MSG(VIDEO, elements == TexComponentCount::S || elements == TexComponentCount::ST,
+ "Invalid number of texture coordinates elements!\n(elements = %d)", (u32)elements);
components |= VB_HAS_UV0 << i;
- WriteCall(VertexLoader_TextCoord::GetFunction(tc[i], format, elements));
- m_VertexSize += VertexLoader_TextCoord::GetSize(tc[i], format, elements);
+ WriteCall(VertexLoader_TextCoord::GetFunction(tc, format, elements));
+ m_VertexSize += VertexLoader_TextCoord::GetSize(tc, format, elements);
}
if (components & (VB_HAS_TEXMTXIDX0 << i))
{
m_native_vtx_decl.texcoords[i].enable = true;
- if (tc[i] != NOT_PRESENT)
+ if (tc != VertexComponentFormat::NotPresent)
{
// if texmtx is included, texcoord will always be 3 floats, z will be the texmtx index
m_native_vtx_decl.texcoords[i].components = 3;
nat_offset += 12;
- WriteCall(m_VtxAttr.texCoord[i].Elements ? TexMtx_Write_Float : TexMtx_Write_Float2);
+ WriteCall(m_VtxAttr.texCoord[i].Elements == TexComponentCount::ST ? TexMtx_Write_Float :
+ TexMtx_Write_Float2);
}
else
{
@@ -354,21 +351,22 @@ void VertexLoader::CompileVertexTranslator()
}
else
{
- if (tc[i] != NOT_PRESENT)
+ if (tc != VertexComponentFormat::NotPresent)
{
m_native_vtx_decl.texcoords[i].enable = true;
- m_native_vtx_decl.texcoords[i].components = vtx_attr.texCoord[i].Elements ? 2 : 1;
- nat_offset += 4 * (vtx_attr.texCoord[i].Elements ? 2 : 1);
+ m_native_vtx_decl.texcoords[i].components =
+ vtx_attr.texCoord[i].Elements == TexComponentCount::ST ? 2 : 1;
+ nat_offset += 4 * (vtx_attr.texCoord[i].Elements == TexComponentCount::ST ? 2 : 1);
}
}
- if (tc[i] == NOT_PRESENT)
+ if (tc == VertexComponentFormat::NotPresent)
{
// if there's more tex coords later, have to write a dummy call
- int j = i + 1;
- for (; j < 8; ++j)
+ size_t j = i + 1;
+ for (; j < m_VtxDesc.high.TexCoord.Size(); ++j)
{
- if (tc[j] != NOT_PRESENT)
+ if (m_VtxDesc.high.TexCoord[j] != VertexComponentFormat::NotPresent)
{
WriteCall(VertexLoader_TextCoord::GetDummyFunction()); // important to get indices right!
break;
@@ -383,8 +381,8 @@ void VertexLoader::CompileVertexTranslator()
}
}
- // indexed position formats may skip a the vertex
- if (m_VtxDesc.Position & 2)
+ // indexed position formats may skip the vertex
+ if (IsIndexed(m_VtxDesc.low.Position))
{
WriteCall(SkipVertex);
}