diff options
| author | degasus <wickmarkus@web.de> | 2014-12-13 10:57:46 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2014-12-21 14:13:04 +0100 |
| commit | 7c486a8c243c3bb223b1d31aab34bf039c6a02a1 (patch) | |
| tree | 741f00ba732722c97c0f51ecda9bb447648c1492 /Source/Core/VideoCommon/VertexLoader.cpp | |
| parent | 7edf6ec4e4506be5bf575eee5f33287be19ae372 (diff) | |
VertexLoader: Add a VertexLoader pointer to each function call
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexLoader.cpp | 110 |
1 files changed, 50 insertions, 60 deletions
diff --git a/Source/Core/VideoCommon/VertexLoader.cpp b/Source/Core/VideoCommon/VertexLoader.cpp index 32cb95607b..d7c8fe3cfa 100644 --- a/Source/Core/VideoCommon/VertexLoader.cpp +++ b/Source/Core/VideoCommon/VertexLoader.cpp @@ -29,79 +29,64 @@ #define inline #endif -// Matrix components are first in GC format but later in PC format - we need to store it temporarily -// when decoding each vertex. -static u8 s_curposmtx = g_main_cp_state.matrix_index_a.PosNormalMtxIdx; -static u8 s_curtexmtx[8]; -static int s_texmtxwrite = 0; -static int s_texmtxread = 0; - -// Vertex loaders read these. Although the scale ones should be baked into the shader. -int tcIndex; -int colIndex; -int colElements[2]; -// Duplicated (4x and 2x respectively) and used in SSE code in the vertex loader JIT -GC_ALIGNED128(float posScale[4]); -GC_ALIGNED64(float tcScale[8][2]); - // This pointer is used as the source/dst for all fixed function loader calls u8* g_video_buffer_read_ptr; u8* g_vertex_manager_write_ptr; -static const float fractionTable[32] = { - 1.0f / (1U << 0), 1.0f / (1U << 1), 1.0f / (1U << 2), 1.0f / (1U << 3), - 1.0f / (1U << 4), 1.0f / (1U << 5), 1.0f / (1U << 6), 1.0f / (1U << 7), - 1.0f / (1U << 8), 1.0f / (1U << 9), 1.0f / (1U << 10), 1.0f / (1U << 11), - 1.0f / (1U << 12), 1.0f / (1U << 13), 1.0f / (1U << 14), 1.0f / (1U << 15), - 1.0f / (1U << 16), 1.0f / (1U << 17), 1.0f / (1U << 18), 1.0f / (1U << 19), - 1.0f / (1U << 20), 1.0f / (1U << 21), 1.0f / (1U << 22), 1.0f / (1U << 23), - 1.0f / (1U << 24), 1.0f / (1U << 25), 1.0f / (1U << 26), 1.0f / (1U << 27), - 1.0f / (1U << 28), 1.0f / (1U << 29), 1.0f / (1U << 30), 1.0f / (1U << 31), -}; - using namespace Gen; -static void LOADERDECL PosMtx_ReadDirect_UByte() + +void* VertexLoader::operator new (size_t size) +{ + return AllocateAlignedMemory(size, 16); +} + +void VertexLoader::operator delete (void *p) +{ + FreeAlignedMemory(p); +} + +static void LOADERDECL PosMtx_ReadDirect_UByte(VertexLoader* loader) { - BoundingBox::posMtxIdx = s_curposmtx = DataReadU8() & 0x3f; - PRIM_LOG("posmtx: %d, ", s_curposmtx); + BoundingBox::posMtxIdx = loader->m_curposmtx = DataReadU8() & 0x3f; + PRIM_LOG("posmtx: %d, ", loader->m_curposmtx); } -static void LOADERDECL PosMtx_Write() +static void LOADERDECL PosMtx_Write(VertexLoader* loader) { // u8, 0, 0, 0 - DataWrite<u32>(s_curposmtx); + DataWrite<u32>(loader->m_curposmtx); } -static void LOADERDECL TexMtx_ReadDirect_UByte() +static void LOADERDECL TexMtx_ReadDirect_UByte(VertexLoader* loader) { - BoundingBox::texMtxIdx[s_texmtxread] = s_curtexmtx[s_texmtxread] = DataReadU8() & 0x3f; + BoundingBox::texMtxIdx[loader->m_texmtxread] = loader->m_curtexmtx[loader->m_texmtxread] = DataReadU8() & 0x3f; - PRIM_LOG("texmtx%d: %d, ", s_texmtxread, s_curtexmtx[s_texmtxread]); - s_texmtxread++; + PRIM_LOG("texmtx%d: %d, ", loader->m_texmtxread, loader->m_curtexmtx[loader->m_texmtxread]); + loader->m_texmtxread++; } -static void LOADERDECL TexMtx_Write_Float() +static void LOADERDECL TexMtx_Write_Float(VertexLoader* loader) { - DataWrite(float(s_curtexmtx[s_texmtxwrite++])); + DataWrite(float(loader->m_curtexmtx[loader->m_texmtxwrite++])); } -static void LOADERDECL TexMtx_Write_Float2() +static void LOADERDECL TexMtx_Write_Float2(VertexLoader* loader) { DataWrite(0.f); - DataWrite(float(s_curtexmtx[s_texmtxwrite++])); + DataWrite(float(loader->m_curtexmtx[loader->m_texmtxwrite++])); } -static void LOADERDECL TexMtx_Write_Float4() +static void LOADERDECL TexMtx_Write_Float4(VertexLoader* loader) { #if _M_SSE >= 0x200 - __m128 output = _mm_cvtsi32_ss(_mm_castsi128_ps(_mm_setzero_si128()), s_curtexmtx[s_texmtxwrite++]); + __m128 output = _mm_cvtsi32_ss(_mm_castsi128_ps(_mm_setzero_si128()), loader->m_curtexmtx[loader->m_texmtxwrite++]); _mm_storeu_ps((float*)g_vertex_manager_write_ptr, _mm_shuffle_ps(output, output, 0x45 /* 1, 1, 0, 1 */)); g_vertex_manager_write_ptr += sizeof(float) * 4; #else DataWrite(0.f); DataWrite(0.f); - DataWrite(float(s_curtexmtx[s_texmtxwrite++])); + DataWrite(float(loader->m_curtexmtx[loader->m_texmtxwrite++])); // Just to fill out with 0. DataWrite(0.f); #endif @@ -123,6 +108,14 @@ VertexLoader::VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr) m_numPipelineStages = 0; CompileVertexTranslator(); #endif + + // generate frac factors + m_posScale[0] = m_posScale[1] = m_posScale[2] = m_posScale[3] = 1.0f / (1U << m_VtxAttr.PosFrac); + for (int i = 0; i < 8; i++) + m_tcScale[i][0] = m_tcScale[i][1] = 1.0f / (1U << m_VtxAttr.texCoord[i].Frac); + + for (int i = 0; i < 2; i++) + m_colElements[i] = m_VtxAttr.color[i].Elements; } VertexLoader::~VertexLoader() @@ -143,11 +136,14 @@ void VertexLoader::CompileVertexTranslator() m_compiledCode = GetCodePtr(); // We only use RAX (caller saved) and RBX (callee saved). - ABI_PushRegistersAndAdjustStack({RBX}, 8); + ABI_PushRegistersAndAdjustStack({RBX, RBP}, 8); // save count MOV(64, R(RBX), R(ABI_PARAM1)); + // save loader + MOV(64, R(RBP), R(ABI_PARAM2)); + // Start loop here const u8 *loop_start = GetCodePtr(); @@ -155,17 +151,17 @@ void VertexLoader::CompileVertexTranslator() if (m_VtxDesc.Tex0Coord || m_VtxDesc.Tex1Coord || m_VtxDesc.Tex2Coord || m_VtxDesc.Tex3Coord || m_VtxDesc.Tex4Coord || m_VtxDesc.Tex5Coord || m_VtxDesc.Tex6Coord || m_VtxDesc.Tex7Coord) { - WriteSetVariable(32, &tcIndex, Imm32(0)); + WriteSetVariable(32, &m_tcIndex, Imm32(0)); } if (m_VtxDesc.Color0 || m_VtxDesc.Color1) { - WriteSetVariable(32, &colIndex, Imm32(0)); + WriteSetVariable(32, &m_colIndex, Imm32(0)); } if (m_VtxDesc.Tex0MatIdx || m_VtxDesc.Tex1MatIdx || m_VtxDesc.Tex2MatIdx || m_VtxDesc.Tex3MatIdx || m_VtxDesc.Tex4MatIdx || m_VtxDesc.Tex5MatIdx || m_VtxDesc.Tex6MatIdx || m_VtxDesc.Tex7MatIdx) { - WriteSetVariable(32, &s_texmtxwrite, Imm32(0)); - WriteSetVariable(32, &s_texmtxread, Imm32(0)); + WriteSetVariable(32, &m_texmtxwrite, Imm32(0)); + WriteSetVariable(32, &m_texmtxread, Imm32(0)); } #else // Reset pipeline @@ -405,7 +401,7 @@ void VertexLoader::CompileVertexTranslator() SUB(64, R(RBX), Imm8(1)); J_CC(CC_NZ, loop_start); - ABI_PopRegistersAndAdjustStack({RBX}, 8); + ABI_PopRegistersAndAdjustStack({RBX, RBP}, 8); RET(); #endif } @@ -413,6 +409,7 @@ void VertexLoader::CompileVertexTranslator() void VertexLoader::WriteCall(TPipelineFunction func) { #ifdef USE_VERTEX_LOADER_JIT + MOV(64, R(ABI_PARAM1), R(RBP)); ABI_CallFunction((const void*)func); #else m_PipelineStages[m_numPipelineStages++] = func; @@ -441,13 +438,6 @@ void VertexLoader::SetupRunVertices(int primitive, int const count) { m_numLoadedVertices += count; - posScale[0] = posScale[1] = posScale[2] = posScale[3] = fractionTable[m_VtxAttr.PosFrac]; - if (m_native_components & VB_HAS_UVALL) - for (int i = 0; i < 8; i++) - tcScale[i][0] = tcScale[i][1] = fractionTable[m_VtxAttr.texCoord[i].Frac]; - for (int i = 0; i < 2; i++) - colElements[i] = m_VtxAttr.color[i].Elements; - // Prepare bounding box if (!g_ActiveConfig.backend_info.bSupportsBBox) BoundingBox::Prepare(m_vat, primitive, m_VtxDesc, m_native_vtx_decl); @@ -458,16 +448,16 @@ void VertexLoader::ConvertVertices ( int count ) #ifdef USE_VERTEX_LOADER_JIT if (count > 0) { - ((void (*)(int))(void*)m_compiledCode)(count); + ((void (*)(int, VertexLoader* loader))(void*)m_compiledCode)(count, this); } #else for (int s = 0; s < count; s++) { - tcIndex = 0; - colIndex = 0; - s_texmtxwrite = s_texmtxread = 0; + m_tcIndex = 0; + m_colIndex = 0; + m_texmtxwrite = m_texmtxread = 0; for (int i = 0; i < m_numPipelineStages; i++) - m_PipelineStages[i](); + m_PipelineStages[i](this); PRIM_LOG("\n"); } #endif |
