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authorJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
committerJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
commit7dfced21a2e5aac7195e0e1ad76468e30306766b (patch)
treebd671b639d3d911460b767caabad8fc8a759a6bf /Source/Core/VideoCommon/VertexLoaderARM64.cpp
parentc25be031fc1031d795157d8344b87b7841145197 (diff)
parent7b0a65e295c784f9d573f2ef52d4e2a7b9bb2889 (diff)
Merge branch 'master' into stable
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderARM64.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexLoaderARM64.cpp563
1 files changed, 563 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderARM64.cpp b/Source/Core/VideoCommon/VertexLoaderARM64.cpp
new file mode 100644
index 0000000000..35d3a989e7
--- /dev/null
+++ b/Source/Core/VideoCommon/VertexLoaderARM64.cpp
@@ -0,0 +1,563 @@
+// Copyright 2015 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include "VideoCommon/VertexLoaderARM64.h"
+#include "VideoCommon/VertexLoaderManager.h"
+
+using namespace Arm64Gen;
+
+ARM64Reg src_reg = X0;
+ARM64Reg dst_reg = X1;
+ARM64Reg count_reg = W2;
+ARM64Reg skipped_reg = W17;
+ARM64Reg scratch1_reg = W16;
+ARM64Reg scratch2_reg = W15;
+ARM64Reg scratch3_reg = W14;
+ARM64Reg scratch4_reg = W13;
+ARM64Reg saved_count = W12;
+
+ARM64Reg stride_reg = X11;
+ARM64Reg arraybase_reg = X10;
+ARM64Reg scale_reg = X9;
+
+static const float GC_ALIGNED16(scale_factors[]) =
+{
+ 1.0 / (1ULL << 0), 1.0 / (1ULL << 1), 1.0 / (1ULL << 2), 1.0 / (1ULL << 3),
+ 1.0 / (1ULL << 4), 1.0 / (1ULL << 5), 1.0 / (1ULL << 6), 1.0 / (1ULL << 7),
+ 1.0 / (1ULL << 8), 1.0 / (1ULL << 9), 1.0 / (1ULL << 10), 1.0 / (1ULL << 11),
+ 1.0 / (1ULL << 12), 1.0 / (1ULL << 13), 1.0 / (1ULL << 14), 1.0 / (1ULL << 15),
+ 1.0 / (1ULL << 16), 1.0 / (1ULL << 17), 1.0 / (1ULL << 18), 1.0 / (1ULL << 19),
+ 1.0 / (1ULL << 20), 1.0 / (1ULL << 21), 1.0 / (1ULL << 22), 1.0 / (1ULL << 23),
+ 1.0 / (1ULL << 24), 1.0 / (1ULL << 25), 1.0 / (1ULL << 26), 1.0 / (1ULL << 27),
+ 1.0 / (1ULL << 28), 1.0 / (1ULL << 29), 1.0 / (1ULL << 30), 1.0 / (1ULL << 31),
+};
+
+VertexLoaderARM64::VertexLoaderARM64(const TVtxDesc& vtx_desc, const VAT& vtx_att)
+ : VertexLoaderBase(vtx_desc, vtx_att), m_float_emit(this)
+{
+ if (!IsInitialized())
+ return;
+
+ AllocCodeSpace(4096);
+ ClearCodeSpace();
+ GenerateVertexLoader();
+ WriteProtect();
+}
+
+void VertexLoaderARM64::GetVertexAddr(int array, u64 attribute, ARM64Reg reg)
+{
+ ADD(reg, src_reg, m_src_ofs);
+ if (attribute & MASK_INDEXED)
+ {
+ if (attribute == INDEX8)
+ {
+ LDRB(INDEX_UNSIGNED, scratch1_reg, reg, 0);
+ m_src_ofs += 1;
+ }
+ else
+ {
+ LDRH(INDEX_UNSIGNED, scratch1_reg, reg, 0);
+ m_src_ofs += 2;
+ REV16(scratch1_reg, scratch1_reg);
+ }
+
+ if (array == ARRAY_POSITION)
+ {
+ EOR(scratch2_reg, scratch1_reg, 0, attribute == INDEX8 ? 7 : 15); // 0xFF : 0xFFFF
+ m_skip_vertex = CBZ(scratch2_reg);
+ }
+
+ LDR(INDEX_UNSIGNED, scratch2_reg, stride_reg, array * 4);
+ MUL(scratch1_reg, scratch1_reg, scratch2_reg);
+
+ LDR(INDEX_UNSIGNED, EncodeRegTo64(scratch2_reg), arraybase_reg, array * 8);
+ ADD(EncodeRegTo64(reg), EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch2_reg));
+ }
+}
+
+s32 VertexLoaderARM64::GetAddressImm(int array, u64 attribute, Arm64Gen::ARM64Reg reg, u32 align)
+{
+ if (attribute & MASK_INDEXED ||
+ (m_src_ofs > 255 && (m_src_ofs & (align - 1))))
+ GetVertexAddr(array, attribute, reg);
+ else
+ return m_src_ofs;
+ return -1;
+}
+
+int VertexLoaderARM64::ReadVertex(u64 attribute, int format, int count_in, int count_out, bool dequantize, u8 scaling_exponent, AttributeFormat* native_format, s32 offset)
+{
+ ARM64Reg coords = count_in == 3 ? Q31 : D31;
+ ARM64Reg scale = count_in == 3 ? Q30 : D30;
+
+ int elem_size = 1 << (format / 2);
+ int load_bytes = elem_size * count_in;
+ int load_size = load_bytes == 1 ? 1 : load_bytes <= 2 ? 2 : load_bytes <= 4 ? 4 : load_bytes <= 8 ? 8 : 16;
+ load_size <<= 3;
+ elem_size <<= 3;
+
+ if (offset == -1)
+ {
+ if (count_in == 1)
+ m_float_emit.LDR(elem_size, INDEX_UNSIGNED, coords, EncodeRegTo64(scratch1_reg), 0);
+ else
+ m_float_emit.LD1(elem_size, 1, coords, EncodeRegTo64(scratch1_reg));
+ }
+ else if (offset & (load_size - 1)) // Not aligned - unscaled
+ {
+ m_float_emit.LDUR(load_size, coords, src_reg, offset);
+ }
+ else
+ {
+ m_float_emit.LDR(load_size, INDEX_UNSIGNED, coords, src_reg, offset);
+ }
+
+ if (format != FORMAT_FLOAT)
+ {
+ // Extend and convert to float
+ switch (format)
+ {
+ case FORMAT_UBYTE:
+ m_float_emit.UXTL(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
+ m_float_emit.UXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
+ break;
+ case FORMAT_BYTE:
+ m_float_emit.SXTL(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
+ m_float_emit.SXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
+ break;
+ case FORMAT_USHORT:
+ m_float_emit.REV16(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
+ m_float_emit.UXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
+ break;
+ case FORMAT_SHORT:
+ m_float_emit.REV16(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
+ m_float_emit.SXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
+ break;
+ }
+
+ m_float_emit.SCVTF(32, coords, coords);
+
+ if (dequantize && scaling_exponent)
+ {
+ m_float_emit.LDR(32, INDEX_UNSIGNED, scale, scale_reg, scaling_exponent * 4);
+ m_float_emit.FMUL(32, coords, coords, scale, 0);
+ }
+ }
+ else
+ {
+ m_float_emit.REV32(8, coords, coords);
+ }
+
+ const u32 write_size = count_out == 3 ? 128 : count_out * 32;
+ const u32 mask = count_out == 3 ? 0xF : count_out == 2 ? 0x7 : 0x3;
+ if (m_dst_ofs < 256)
+ {
+ m_float_emit.STUR(write_size, coords, dst_reg, m_dst_ofs);
+ }
+ else if (!(m_dst_ofs & mask))
+ {
+ m_float_emit.STR(write_size, INDEX_UNSIGNED, coords, dst_reg, m_dst_ofs);
+ }
+ else
+ {
+ ADD(EncodeRegTo64(scratch2_reg), dst_reg, m_dst_ofs);
+ m_float_emit.ST1(32, 1, coords, EncodeRegTo64(scratch2_reg));
+ }
+
+ // Z-Freeze
+ if (native_format == &m_native_vtx_decl.position)
+ {
+ CMP(count_reg, 3);
+ FixupBranch dont_store = B(CC_GT);
+ MOVI2R(EncodeRegTo64(scratch2_reg), (u64)VertexLoaderManager::position_cache);
+ ORR(scratch1_reg, WSP, count_reg, ArithOption(count_reg, ST_LSL, 4));
+ ADD(EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch2_reg));
+ m_float_emit.STUR(write_size, coords, EncodeRegTo64(scratch1_reg), -16);
+ SetJumpTarget(dont_store);
+ }
+
+ native_format->components = count_out;
+ native_format->enable = true;
+ native_format->offset = m_dst_ofs;
+ native_format->type = VAR_FLOAT;
+ native_format->integer = false;
+ m_dst_ofs += sizeof(float) * count_out;
+
+ if (attribute == DIRECT)
+ m_src_ofs += load_bytes;
+
+ return load_bytes;
+}
+
+void VertexLoaderARM64::ReadColor(u64 attribute, int format, s32 offset)
+{
+ int load_bytes = 0;
+ switch (format)
+ {
+ case FORMAT_24B_888:
+ case FORMAT_32B_888x:
+ case FORMAT_32B_8888:
+ if (offset == -1)
+ LDR(INDEX_UNSIGNED, scratch2_reg, EncodeRegTo64(scratch1_reg), 0);
+ else if (offset & 3) // Not aligned - unscaled
+ LDUR(scratch2_reg, src_reg, offset);
+ else
+ LDR(INDEX_UNSIGNED, scratch2_reg, src_reg, offset);
+
+ if (format != FORMAT_32B_8888)
+ ORR(scratch2_reg, scratch2_reg, 8, 7); // 0xFF000000
+ STR(INDEX_UNSIGNED, scratch2_reg, dst_reg, m_dst_ofs);
+ load_bytes = 3 + (format != FORMAT_24B_888);
+ break;
+
+ case FORMAT_16B_565:
+ // RRRRRGGG GGGBBBBB
+ // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
+ if (offset == -1)
+ LDRH(INDEX_UNSIGNED, scratch3_reg, EncodeRegTo64(scratch1_reg), 0);
+ else if (offset & 1) // Not aligned - unscaled
+ LDURH(scratch2_reg, src_reg, offset);
+ else
+ LDRH(INDEX_UNSIGNED, scratch3_reg, src_reg, offset);
+
+ REV16(scratch3_reg, scratch3_reg);
+
+ // B
+ AND(scratch2_reg, scratch3_reg, 32, 4);
+ ORR(scratch2_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 3));
+ ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 5));
+ ORR(scratch1_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 16));
+
+ // G
+ UBFM(scratch2_reg, scratch3_reg, 5, 10);
+ ORR(scratch2_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 2));
+ ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 6));
+ ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 8));
+
+ // R
+ UBFM(scratch2_reg, scratch3_reg, 11, 15);
+ ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 3));
+ ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 2));
+
+ // A
+ ORR(scratch2_reg, scratch2_reg, 8, 7); // 0xFF000000
+
+ STR(INDEX_UNSIGNED, scratch1_reg, dst_reg, m_dst_ofs);
+ load_bytes = 2;
+ break;
+
+ case FORMAT_16B_4444:
+ // BBBBAAAA RRRRGGGG
+ // REV16 - RRRRGGGG BBBBAAAA
+ // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
+ if (offset == -1)
+ LDRH(INDEX_UNSIGNED, scratch3_reg, EncodeRegTo64(scratch1_reg), 0);
+ else if (offset & 1) // Not aligned - unscaled
+ LDURH(scratch2_reg, src_reg, offset);
+ else
+ LDRH(INDEX_UNSIGNED, scratch3_reg, src_reg, offset);
+
+ // R
+ UBFM(scratch1_reg, scratch3_reg, 4, 7);
+
+ // G
+ AND(scratch2_reg, scratch3_reg, 32, 3);
+ ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 8));
+
+ // B
+ UBFM(scratch2_reg, scratch3_reg, 12, 15);
+ ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 16));
+
+ // A
+ UBFM(scratch2_reg, scratch3_reg, 8, 11);
+ ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 24));
+
+ // Final duplication
+ ORR(scratch1_reg, scratch1_reg, scratch1_reg, ArithOption(scratch1_reg, ST_LSL, 4));
+
+ STR(INDEX_UNSIGNED, scratch1_reg, dst_reg, m_dst_ofs);
+ load_bytes = 2;
+ break;
+
+ case FORMAT_24B_6666:
+ // RRRRRRGG GGGGBBBB BBAAAAAA
+ // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
+ if (offset == -1)
+ LDR(INDEX_UNSIGNED, scratch3_reg, EncodeRegTo64(scratch1_reg), 0);
+ else if (offset & 3) // Not aligned - unscaled
+ LDUR(scratch2_reg, src_reg, offset);
+ else
+ LDR(INDEX_UNSIGNED, scratch3_reg, src_reg, m_src_ofs);
+
+ REV32(scratch3_reg, scratch3_reg);
+
+ // A
+ AND(scratch2_reg, scratch3_reg, 32, 5);
+ ORR(scratch2_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 2));
+ ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 6));
+ ORR(scratch1_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 24));
+
+ // B
+ UBFM(scratch2_reg, scratch3_reg, 6, 11);
+ ORR(scratch2_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 2));
+ ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 6));
+ ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 16));
+
+ // G
+ UBFM(scratch2_reg, scratch3_reg, 12, 17);
+ ORR(scratch2_reg, WSP, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 2));
+ ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 6));
+ ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 8));
+
+ // R
+ UBFM(scratch2_reg, scratch3_reg, 18, 23);
+ ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSL, 2));
+ ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 4));
+
+ STR(INDEX_UNSIGNED, scratch1_reg, dst_reg, m_dst_ofs);
+ load_bytes = 3;
+ break;
+ }
+ if (attribute == DIRECT)
+ m_src_ofs += load_bytes;
+}
+
+void VertexLoaderARM64::GenerateVertexLoader()
+{
+ // R0 - Source pointer
+ // R1 - Destination pointer
+ // R2 - Count
+ // R30 - LR
+ //
+ // R0 return how many
+ //
+ // Registers we don't have to worry about saving
+ // R9-R17 are caller saved temporaries
+ // R18 is a temporary or platform specific register(iOS)
+ //
+ // VFP registers
+ // We can touch all except v8-v15
+ // If we need to use those, we need to retain the lower 64bits(!) of the register
+
+ MOV(skipped_reg, WSP);
+ MOV(saved_count, count_reg);
+
+ MOVI2R(stride_reg, (u64)&g_main_cp_state.array_strides);
+ MOVI2R(arraybase_reg, (u64)&VertexLoaderManager::cached_arraybases);
+ MOVI2R(scale_reg, (u64)&scale_factors);
+
+ const u8* loop_start = GetCodePtr();
+
+ if (m_VtxDesc.PosMatIdx)
+ {
+ LDRB(INDEX_UNSIGNED, scratch1_reg, src_reg, m_src_ofs);
+ AND(scratch1_reg, scratch1_reg, 0, 5);
+ STR(INDEX_UNSIGNED, scratch1_reg, dst_reg, m_dst_ofs);
+
+ // Z-Freeze
+ CMP(count_reg, 3);
+ FixupBranch dont_store = B(CC_GT);
+ MOVI2R(EncodeRegTo64(scratch2_reg), (u64)VertexLoaderManager::position_matrix_index - sizeof(u32));
+ STR(INDEX_UNSIGNED, scratch1_reg, EncodeRegTo64(scratch2_reg), 0);
+ SetJumpTarget(dont_store);
+
+ m_native_components |= VB_HAS_POSMTXIDX;
+ m_native_vtx_decl.posmtx.components = 4;
+ m_native_vtx_decl.posmtx.enable = true;
+ m_native_vtx_decl.posmtx.offset = m_dst_ofs;
+ m_native_vtx_decl.posmtx.type = VAR_UNSIGNED_BYTE;
+ m_native_vtx_decl.posmtx.integer = true;
+ m_src_ofs += sizeof(u8);
+ m_dst_ofs += sizeof(u32);
+ }
+
+ u32 texmatidx_ofs[8];
+ const u64 tm[8] = {
+ m_VtxDesc.Tex0MatIdx, m_VtxDesc.Tex1MatIdx, m_VtxDesc.Tex2MatIdx, m_VtxDesc.Tex3MatIdx,
+ m_VtxDesc.Tex4MatIdx, m_VtxDesc.Tex5MatIdx, m_VtxDesc.Tex6MatIdx, m_VtxDesc.Tex7MatIdx,
+ };
+ for (int i = 0; i < 8; i++)
+ {
+ if (tm[i])
+ texmatidx_ofs[i] = m_src_ofs++;
+ }
+
+ // Position
+ {
+ int elem_size = 1 << (m_VtxAttr.PosFormat / 2);
+ int load_bytes = elem_size * (m_VtxAttr.PosElements + 2);
+ int load_size = load_bytes == 1 ? 1 : load_bytes <= 2 ? 2 : load_bytes <= 4 ? 4 : load_bytes <= 8 ? 8 : 16;
+ load_size <<= 3;
+
+ s32 offset = GetAddressImm(ARRAY_POSITION, m_VtxDesc.Position, EncodeRegTo64(scratch1_reg), load_size);
+ int pos_elements = m_VtxAttr.PosElements + 2;
+ ReadVertex(m_VtxDesc.Position, m_VtxAttr.PosFormat, pos_elements, pos_elements,
+ m_VtxAttr.ByteDequant, m_VtxAttr.PosFrac, &m_native_vtx_decl.position, offset);
+ }
+
+ if (m_VtxDesc.Normal)
+ {
+ static const u8 map[8] = {7, 6, 15, 14};
+ u8 scaling_exponent = map[m_VtxAttr.NormalFormat];
+
+ s32 offset = -1;
+ for (int i = 0; i < (m_VtxAttr.NormalElements ? 3 : 1); i++)
+ {
+ if (!i || m_VtxAttr.NormalIndex3)
+ {
+ int elem_size = 1 << (m_VtxAttr.NormalFormat / 2);
+
+ int load_bytes = elem_size * 3;
+ int load_size = load_bytes == 1 ? 1 : load_bytes <= 2 ? 2 : load_bytes <= 4 ? 4 : load_bytes <= 8 ? 8 : 16;
+
+ offset = GetAddressImm(ARRAY_NORMAL, m_VtxDesc.Normal, EncodeRegTo64(scratch1_reg), load_size << 3);
+
+ if (offset == -1)
+ ADD(EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch1_reg), i * elem_size * 3);
+ else
+ offset += i * elem_size * 3;
+ }
+ int bytes_read = ReadVertex(m_VtxDesc.Normal, m_VtxAttr.NormalFormat, 3, 3,
+ true, scaling_exponent, &m_native_vtx_decl.normals[i], offset);
+
+ if (offset == -1)
+ ADD(EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch1_reg), bytes_read);
+ else
+ offset += bytes_read;
+ }
+
+ m_native_components |= VB_HAS_NRM0;
+ if (m_VtxAttr.NormalElements)
+ m_native_components |= VB_HAS_NRM1 | VB_HAS_NRM2;
+ }
+
+ const u64 col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1};
+ for (int i = 0; i < 2; i++)
+ {
+ m_native_vtx_decl.colors[i].components = 4;
+ m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
+ m_native_vtx_decl.colors[i].integer = false;
+
+ if (col[i])
+ {
+ u32 align = 4;
+ if (m_VtxAttr.color[i].Comp == FORMAT_16B_565 ||
+ m_VtxAttr.color[i].Comp == FORMAT_16B_4444)
+ align = 2;
+
+ s32 offset = GetAddressImm(ARRAY_COLOR + i, col[i], EncodeRegTo64(scratch1_reg), align);
+ ReadColor(col[i], m_VtxAttr.color[i].Comp, offset);
+ m_native_components |= VB_HAS_COL0 << i;
+ m_native_vtx_decl.colors[i].components = 4;
+ m_native_vtx_decl.colors[i].enable = true;
+ m_native_vtx_decl.colors[i].offset = m_dst_ofs;
+ m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
+ m_native_vtx_decl.colors[i].integer = false;
+ m_dst_ofs += 4;
+ }
+ }
+
+ const u64 tc[8] = {
+ m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord, m_VtxDesc.Tex3Coord,
+ m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord,
+ };
+
+ for (int i = 0; i < 8; i++)
+ {
+ m_native_vtx_decl.texcoords[i].offset = m_dst_ofs;
+ m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
+ m_native_vtx_decl.texcoords[i].integer = false;
+
+ int elements = m_VtxAttr.texCoord[i].Elements + 1;
+ if (tc[i])
+ {
+ m_native_components |= VB_HAS_UV0 << i;
+
+ int elem_size = 1 << (m_VtxAttr.texCoord[i].Format / 2);
+ int load_bytes = elem_size * (elements + 2);
+ int load_size = load_bytes == 1 ? 1 : load_bytes <= 2 ? 2 : load_bytes <= 4 ? 4 : load_bytes <= 8 ? 8 : 16;
+ load_size <<= 3;
+
+ s32 offset = GetAddressImm(ARRAY_TEXCOORD0 + i, tc[i], EncodeRegTo64(scratch1_reg), load_size);
+ u8 scaling_exponent = m_VtxAttr.texCoord[i].Frac;
+ ReadVertex(tc[i], m_VtxAttr.texCoord[i].Format, elements, tm[i] ? 2 : elements,
+ m_VtxAttr.ByteDequant, scaling_exponent, &m_native_vtx_decl.texcoords[i], offset);
+ }
+ if (tm[i])
+ {
+ m_native_components |= VB_HAS_TEXMTXIDX0 << i;
+ m_native_vtx_decl.texcoords[i].components = 3;
+ m_native_vtx_decl.texcoords[i].enable = true;
+ m_native_vtx_decl.texcoords[i].type = VAR_FLOAT;
+ m_native_vtx_decl.texcoords[i].integer = false;
+
+ LDRB(INDEX_UNSIGNED, scratch2_reg, src_reg, texmatidx_ofs[i]);
+ m_float_emit.UCVTF(S31, scratch2_reg);
+
+ if (tc[i])
+ {
+ m_float_emit.STR(32, INDEX_UNSIGNED, D31, dst_reg, m_dst_ofs);
+ m_dst_ofs += sizeof(float);
+ }
+ else
+ {
+ m_native_vtx_decl.texcoords[i].offset = m_dst_ofs;
+
+ if (m_dst_ofs < 256)
+ {
+ STUR(SP, dst_reg, m_dst_ofs);
+ }
+ else if (!(m_dst_ofs & 7))
+ {
+ // If m_dst_ofs isn't 8byte aligned we can't store an 8byte zero register
+ // So store two 4byte zero registers
+ // The destination is always 4byte aligned
+ STR(INDEX_UNSIGNED, WSP, dst_reg, m_dst_ofs);
+ STR(INDEX_UNSIGNED, WSP, dst_reg, m_dst_ofs + 4);
+ }
+ else
+ {
+ STR(INDEX_UNSIGNED, SP, dst_reg, m_dst_ofs);
+ }
+ m_float_emit.STR(32, INDEX_UNSIGNED, D31, dst_reg, m_dst_ofs + 8);
+
+ m_dst_ofs += sizeof(float) * 3;
+ }
+ }
+ }
+
+ // Prepare for the next vertex.
+ ADD(dst_reg, dst_reg, m_dst_ofs);
+ const u8* cont = GetCodePtr();
+ ADD(src_reg, src_reg, m_src_ofs);
+
+ SUB(count_reg, count_reg, 1);
+ CBNZ(count_reg, loop_start);
+
+ if (m_VtxDesc.Position & MASK_INDEXED)
+ {
+ SUB(W0, saved_count, skipped_reg);
+ RET(X30);
+
+ SetJumpTarget(m_skip_vertex);
+ ADD(skipped_reg, skipped_reg, 1);
+ B(cont);
+ }
+ else
+ {
+ MOV(W0, saved_count);
+ RET(X30);
+ }
+
+ FlushIcache();
+
+ m_VertexSize = m_src_ofs;
+ m_native_vtx_decl.stride = m_dst_ofs;
+}
+
+int VertexLoaderARM64::RunVertices(DataReader src, DataReader dst, int count)
+{
+ m_numLoadedVertices += count;
+ return ((int (*)(u8* src, u8* dst, int count))region)(src.GetPointer(), dst.GetPointer(), count);
+}