diff options
| author | Markus Wick <markus+github@selfnet.de> | 2015-05-31 23:26:55 +0200 |
|---|---|---|
| committer | Markus Wick <markus+github@selfnet.de> | 2015-05-31 23:26:55 +0200 |
| commit | aa2576a2c7ebc589a594780726a884df1ad95d89 (patch) | |
| tree | 97a97507b306cd838efa76f68fa0ee690899adea /Source/Core/VideoCommon/VertexLoaderARM64.cpp | |
| parent | ac1f3ef09957bc863737541b23ada77195bf41aa (diff) | |
| parent | 7df69829732745d98b843d37d68a65920d1d883b (diff) | |
Merge pull request #2480 from phire/GamesDoWeirdShit
Fix invalid pointer errors in Burnout 2.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderARM64.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexLoaderARM64.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderARM64.cpp b/Source/Core/VideoCommon/VertexLoaderARM64.cpp index 038a576e74..36b6aae0f5 100644 --- a/Source/Core/VideoCommon/VertexLoaderARM64.cpp +++ b/Source/Core/VideoCommon/VertexLoaderARM64.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include "VideoCommon/VertexLoaderARM64.h" +#include "VideoCommon/VertexLoaderManager.h" using namespace Arm64Gen; @@ -331,7 +332,7 @@ void VertexLoaderARM64::GenerateVertexLoader() MOV(saved_count, count_reg); MOVI2R(stride_reg, (u64)&g_main_cp_state.array_strides); - MOVI2R(arraybase_reg, (u64)&cached_arraybases); + MOVI2R(arraybase_reg, (u64)&VertexLoaderManager::cached_arraybases); MOVI2R(scale_reg, (u64)&scale_factors); const u8* loop_start = GetCodePtr(); |
