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authordegasus <wickmarkus@web.de>2014-12-13 01:51:14 +0100
committerdegasus <wickmarkus@web.de>2014-12-21 14:12:43 +0100
commit809117102e1c8007345c48aba5eabfec9cff26ee (patch)
tree72b2e6ce801a0daf3e67e73faf44889a6ad8bfdc /Source/Core/VideoCommon/VertexLoaderBase.cpp
parenta71c8158d91c7ee0976b9b16eeba5ea3ac18ff99 (diff)
VideoCommon: split VertexLoaderBase from VertexLoader
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderBase.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexLoaderBase.cpp139
1 files changed, 139 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderBase.cpp b/Source/Core/VideoCommon/VertexLoaderBase.cpp
new file mode 100644
index 0000000000..4372729506
--- /dev/null
+++ b/Source/Core/VideoCommon/VertexLoaderBase.cpp
@@ -0,0 +1,139 @@
+// Copyright 2014 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "Common/StringUtil.h"
+
+#include "VideoCommon/VertexLoader.h"
+#include "VideoCommon/VertexLoaderBase.h"
+
+VertexLoaderBase::VertexLoaderBase(const TVtxDesc &vtx_desc, const VAT &vtx_attr)
+{
+ m_numLoadedVertices = 0;
+ m_VertexSize = 0;
+ m_native_vertex_format = nullptr;
+
+ SetVAT(vtx_attr);
+ m_VtxDesc = vtx_desc;
+ m_vat = vtx_attr;
+}
+
+void VertexLoaderBase::SetVAT(const VAT& vat)
+{
+ m_VtxAttr.PosElements = vat.g0.PosElements;
+ m_VtxAttr.PosFormat = vat.g0.PosFormat;
+ m_VtxAttr.PosFrac = vat.g0.PosFrac;
+ m_VtxAttr.NormalElements = vat.g0.NormalElements;
+ m_VtxAttr.NormalFormat = vat.g0.NormalFormat;
+ m_VtxAttr.color[0].Elements = vat.g0.Color0Elements;
+ m_VtxAttr.color[0].Comp = vat.g0.Color0Comp;
+ m_VtxAttr.color[1].Elements = vat.g0.Color1Elements;
+ m_VtxAttr.color[1].Comp = vat.g0.Color1Comp;
+ m_VtxAttr.texCoord[0].Elements = vat.g0.Tex0CoordElements;
+ m_VtxAttr.texCoord[0].Format = vat.g0.Tex0CoordFormat;
+ m_VtxAttr.texCoord[0].Frac = vat.g0.Tex0Frac;
+ m_VtxAttr.ByteDequant = vat.g0.ByteDequant;
+ m_VtxAttr.NormalIndex3 = vat.g0.NormalIndex3;
+
+ m_VtxAttr.texCoord[1].Elements = vat.g1.Tex1CoordElements;
+ m_VtxAttr.texCoord[1].Format = vat.g1.Tex1CoordFormat;
+ m_VtxAttr.texCoord[1].Frac = vat.g1.Tex1Frac;
+ m_VtxAttr.texCoord[2].Elements = vat.g1.Tex2CoordElements;
+ m_VtxAttr.texCoord[2].Format = vat.g1.Tex2CoordFormat;
+ m_VtxAttr.texCoord[2].Frac = vat.g1.Tex2Frac;
+ m_VtxAttr.texCoord[3].Elements = vat.g1.Tex3CoordElements;
+ m_VtxAttr.texCoord[3].Format = vat.g1.Tex3CoordFormat;
+ m_VtxAttr.texCoord[3].Frac = vat.g1.Tex3Frac;
+ m_VtxAttr.texCoord[4].Elements = vat.g1.Tex4CoordElements;
+ m_VtxAttr.texCoord[4].Format = vat.g1.Tex4CoordFormat;
+
+ m_VtxAttr.texCoord[4].Frac = vat.g2.Tex4Frac;
+ m_VtxAttr.texCoord[5].Elements = vat.g2.Tex5CoordElements;
+ m_VtxAttr.texCoord[5].Format = vat.g2.Tex5CoordFormat;
+ m_VtxAttr.texCoord[5].Frac = vat.g2.Tex5Frac;
+ m_VtxAttr.texCoord[6].Elements = vat.g2.Tex6CoordElements;
+ m_VtxAttr.texCoord[6].Format = vat.g2.Tex6CoordFormat;
+ m_VtxAttr.texCoord[6].Frac = vat.g2.Tex6Frac;
+ m_VtxAttr.texCoord[7].Elements = vat.g2.Tex7CoordElements;
+ m_VtxAttr.texCoord[7].Format = vat.g2.Tex7CoordFormat;
+ m_VtxAttr.texCoord[7].Frac = vat.g2.Tex7Frac;
+
+ if (!m_VtxAttr.ByteDequant)
+ {
+ ERROR_LOG(VIDEO, "ByteDequant is set to zero");
+ }
+};
+
+void VertexLoaderBase::AppendToString(std::string *dest) const
+{
+ dest->reserve(250);
+
+ dest->append(GetName());
+ dest->append(": ");
+
+ static const char *posMode[4] = {
+ "Inv",
+ "Dir",
+ "I8",
+ "I16",
+ };
+ static const char *posFormats[5] = {
+ "u8", "s8", "u16", "s16", "flt",
+ };
+ static const char *colorFormat[8] = {
+ "565",
+ "888",
+ "888x",
+ "4444",
+ "6666",
+ "8888",
+ "Inv",
+ "Inv",
+ };
+
+ dest->append(StringFromFormat("%ib skin: %i P: %i %s-%s ",
+ m_VertexSize, (u32)m_VtxDesc.PosMatIdx,
+ m_VtxAttr.PosElements ? 3 : 2, posMode[m_VtxDesc.Position], posFormats[m_VtxAttr.PosFormat]));
+
+ if (m_VtxDesc.Normal)
+ {
+ dest->append(StringFromFormat("Nrm: %i %s-%s ",
+ m_VtxAttr.NormalElements, posMode[m_VtxDesc.Normal], posFormats[m_VtxAttr.NormalFormat]));
+ }
+
+ u64 color_mode[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1};
+ for (int i = 0; i < 2; i++)
+ {
+ if (color_mode[i])
+ {
+ dest->append(StringFromFormat("C%i: %i %s-%s ", i, m_VtxAttr.color[i].Elements, posMode[color_mode[i]], colorFormat[m_VtxAttr.color[i].Comp]));
+ }
+ }
+ u64 tex_mode[8] = {
+ m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord, m_VtxDesc.Tex3Coord,
+ m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, m_VtxDesc.Tex7Coord
+ };
+ for (int i = 0; i < 8; i++)
+ {
+ if (tex_mode[i])
+ {
+ dest->append(StringFromFormat("T%i: %i %s-%s ",
+ i, m_VtxAttr.texCoord[i].Elements, posMode[tex_mode[i]], posFormats[m_VtxAttr.texCoord[i].Format]));
+ }
+ }
+ dest->append(StringFromFormat(" - %i v\n", m_numLoadedVertices));
+}
+
+VertexLoaderBase* VertexLoaderBase::CreateVertexLoader(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
+{
+ VertexLoaderBase* loader;
+
+ // last try: The old VertexLoader
+ loader = new VertexLoader(vtx_desc, vtx_attr);
+ if (loader->IsInitialized())
+ return loader;
+ delete loader;
+
+ PanicAlert("No Vertex Loader found.");
+ return nullptr;
+}