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| author | Skyler Saleh <skylersaleh@gmail.com> | 2021-04-10 21:28:10 -0700 |
|---|---|---|
| committer | Skyler Saleh <skylersaleh@gmail.com> | 2021-04-10 21:28:10 -0700 |
| commit | b2d5eea20c60ea43bc37de3bfd3af0caa2ec14f3 (patch) | |
| tree | c127e8cb536e22d0aa0e78e007442bef6378aa46 /Source/Core/VideoCommon/VertexLoaderBase.cpp | |
| parent | 53222560650e4a99eceafcd537d4e04d1c50b3a6 (diff) | |
Build: Fix -fno-strict-aliasing on Xcode builds
Xcode is configured by default to turn on the strict aliasing optimization
through a separate project setting. This would cause the compiler to be called
with both -fno-strict-aliasing and -fstrict-aliasing. This change turns off
that project setting causing only the -fno-strict-aliasing flag to be provided
to the compiler.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderBase.cpp')
0 files changed, 0 insertions, 0 deletions
