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| author | Charles Lombardo <clombardo169@gmail.com> | 2022-11-03 16:53:41 -0400 |
|---|---|---|
| committer | Charles Lombardo <clombardo169@gmail.com> | 2022-11-13 15:49:29 -0500 |
| commit | eb060c73567ea5ef93ca4848f003c620d4ec6a0c (patch) | |
| tree | 09459882a166241396d1a94f3b8b8885b7e1b54e /Source/Core/VideoCommon/VertexLoaderBase.cpp | |
| parent | f614f94568ca62d65ae94e37d5819822f7e0645f (diff) | |
Android: Dynamically adapt grid span to card_game size
In order to avoid getting stuck making a new dimension file every time a new device is found we take a known value for how large the game card will be, take the screen size, and adjust the grid accordingly.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderBase.cpp')
0 files changed, 0 insertions, 0 deletions
