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authorPokechu22 <Pokechu022@gmail.com>2022-10-07 11:52:44 -0700
committerPokechu22 <Pokechu022@gmail.com>2022-10-09 16:21:49 -0700
commit05f3bbfa4d22bf50e803dfb1c75657e1a9f953a7 (patch)
tree3324934e239f979ff59b441d29f4d4f93f8cb626 /Source/Core/VideoCommon/VertexLoaderManager.cpp
parent1647fa350bf7e945b9821296748a130504b7d8c6 (diff)
Include tangent/binormal cache in savestates
This theoretically matters for RS2/RS3, although in practice these games reconfigure it each frame so it shouldn't matter for savestates.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
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