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| author | iwubcode <iwubcode@users.noreply.github.com> | 2025-08-23 13:35:05 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2025-08-23 13:50:22 -0500 |
| commit | 14459bcc1b8d58bedfd68b6f15ab160a284c821e (patch) | |
| tree | d2c12a7cac6eef4f2f727683cf3e85797e4841c6 /Source/Core/VideoCommon/VertexLoaderManager.cpp | |
| parent | ab8a02566daaea1046fa272e2b7038790f3ba122 (diff) | |
VideoBackends / VideoCommon: rename member variables in RenderState to be consistent
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexLoaderManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp index e7b2cb5df2..32094b46e0 100644 --- a/Source/Core/VideoCommon/VertexLoaderManager.cpp +++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp @@ -434,7 +434,7 @@ int RunVertices(int vtx_attr_group, OpcodeDecoder::Primitive primitive, int coun // if cull mode is CULL_ALL, tell VertexManager to skip triangles and quads. // They still need to go through vertex loading, because we need to calculate a zfreeze // reference slope. - const bool cullall = (bpmem.genMode.cullmode == CullMode::All && + const bool cullall = (bpmem.genMode.cull_mode == CullMode::All && primitive < OpcodeDecoder::Primitive::GX_DRAW_LINES); const int stride = loader->m_native_vtx_decl.stride; |
