summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/VertexLoaderManager.cpp
diff options
context:
space:
mode:
authorFiora <fioraaeterna@gmail.com>2014-08-15 10:53:56 -0700
committerFiora <fioraaeterna@gmail.com>2014-08-15 11:26:10 -0700
commit1669b361a250c47b2ce45a06d30b04ea4fda9c8e (patch)
tree977351b109f8247836a2154cbcd0038fb70a8fa0 /Source/Core/VideoCommon/VertexLoaderManager.cpp
parentd5d5580424d92c56f8f3d964e1437c744737c67d (diff)
JIT: don't rely on undefined behavior for constant overflow checking
I have no idea what the compiler does with these, and this code probably isn't triggered in most games, but it's probably better not to taunt the undefined behavior demon.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
0 files changed, 0 insertions, 0 deletions