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authorMat M <mathew1800@gmail.com>2017-05-18 20:04:40 -0400
committerGitHub <noreply@github.com>2017-05-18 20:04:40 -0400
commit1880a97bb055b917108b1391d44fa9c04015c289 (patch)
tree93a95daec46d6e146a47529a30facb5b639b804c /Source/Core/VideoCommon/VertexLoaderManager.cpp
parent35a8771e682977ad2032703a6bd9db8a332073a8 (diff)
parenta465c483f3ec10c1c77591953d1606f3cdbe9c61 (diff)
Merge pull request #4424 from Helios747/remove_more_features
Remove D3D12
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexLoaderManager.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp
index 463094e66b..d3f51ddfd9 100644
--- a/Source/Core/VideoCommon/VertexLoaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp
@@ -44,7 +44,8 @@ static VertexLoaderMap s_vertex_loader_map;
u8* cached_arraybases[12];
-// Used in D3D12 backend, to populate input layouts used by cached-to-disk PSOs.
+// Used in the Vulkan backend
+
NativeVertexFormatMap* GetNativeVertexFormatMap()
{
return &s_native_vertex_map;