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authorLioncash <mathew1800@gmail.com>2017-02-18 03:14:30 -0500
committerLioncash <mathew1800@gmail.com>2017-02-18 03:16:24 -0500
commit1fa81f24d3b24f8b47dfa58040f57bbeb7407c30 (patch)
tree82ab0759b059b07f70255f53c96fa100a6aaea36 /Source/Core/VideoCommon/VertexLoaderManager.cpp
parent82734fffaaa393f8ebd18eb218c2f43a9dc8ec8a (diff)
VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
Much safer as opposed to just returning raw allocated memory.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexLoaderManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp
index 7f8c79c77d..c7a2f46bab 100644
--- a/Source/Core/VideoCommon/VertexLoaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp
@@ -161,7 +161,7 @@ static VertexLoaderBase* RefreshLoader(int vtx_attr_group, bool preprocess = fal
std::unique_ptr<NativeVertexFormat>& native = s_native_vertex_map[format];
if (!native)
{
- native.reset(g_vertex_manager->CreateNativeVertexFormat(format));
+ native = g_vertex_manager->CreateNativeVertexFormat(format);
}
loader->m_native_vertex_format = native.get();
}