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| author | Lioncash <mathew1800@gmail.com> | 2019-05-29 19:10:50 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-05-29 19:12:21 -0400 |
| commit | 27346fee8a5466503f32493510da98846f2efb01 (patch) | |
| tree | 3803d44ecd1526a6e8fee001fce930e3ad47710b /Source/Core/VideoCommon/VertexLoaderManager.cpp | |
| parent | 246e2a77ceb7fb5ebf05286af07f598b3db40c2b (diff) | |
ControllerInterface/Device: Take vector by const reference in DetectInput()
The vector is only ever queryied and it's contents aren't modified, so
there's no reason to take the vector by value. We can take a constant
reference to it to avoid unnecessary allocating.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
0 files changed, 0 insertions, 0 deletions
