diff options
| author | TellowKrinkle <tellowkrinkle@gmail.com> | 2022-06-18 01:09:35 -0500 |
|---|---|---|
| committer | TellowKrinkle <tellowkrinkle@gmail.com> | 2022-09-19 16:28:23 -0500 |
| commit | 4c629c2beef8b3bae6ee13bbeae484315adbf67c (patch) | |
| tree | 0a4e427a183dffc50abd86fc8b84db69df4aeb5d /Source/Core/VideoCommon/VertexLoaderManager.cpp | |
| parent | 720b3f5519c1cf9ee5384b9596ad65ae82935e23 (diff) | |
VideoCommon: Add dynamic vertex loader to ubershaders
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexLoaderManager.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp index 607de66bee..bb843a6120 100644 --- a/Source/Core/VideoCommon/VertexLoaderManager.cpp +++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp @@ -353,7 +353,8 @@ int RunVertices(int vtx_attr_group, OpcodeDecoder::Primitive primitive, int coun } s_current_vtx_fmt = loader->m_native_vertex_format; g_current_components = loader->m_native_components; - VertexShaderManager::SetVertexFormat(loader->m_native_components); + VertexShaderManager::SetVertexFormat(loader->m_native_components, + loader->m_native_vertex_format->GetVertexDeclaration()); // if cull mode is CULL_ALL, tell VertexManager to skip triangles and quads. // They still need to go through vertex loading, because we need to calculate a zfreeze refrence |
