summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/VertexLoaderManager.cpp
diff options
context:
space:
mode:
authorAdmiral H. Curtiss <pikachu025@gmail.com>2022-12-28 15:38:46 +0100
committerAdmiral H. Curtiss <pikachu025@gmail.com>2022-12-28 15:52:29 +0100
commit50625728e089c8868eb919244d4e6eafa4f4cf79 (patch)
treebc88f46cfe671ed8ed25cfa24fe83a9c74b83e3e /Source/Core/VideoCommon/VertexLoaderManager.cpp
parent0900e68986a4fa2254fb3c459f73af4815979e45 (diff)
VideoCommon: De-globalize VertexShaderManager class.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexLoaderManager.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp
index e788f8e3db..4d0597ba88 100644
--- a/Source/Core/VideoCommon/VertexLoaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp
@@ -361,8 +361,10 @@ int RunVertices(int vtx_attr_group, OpcodeDecoder::Primitive primitive, int coun
}
s_current_vtx_fmt = loader->m_native_vertex_format;
g_current_components = loader->m_native_components;
- VertexShaderManager::SetVertexFormat(loader->m_native_components,
- loader->m_native_vertex_format->GetVertexDeclaration());
+ auto& system = Core::System::GetInstance();
+ auto& vertex_shader_manager = system.GetVertexShaderManager();
+ vertex_shader_manager.SetVertexFormat(loader->m_native_components,
+ loader->m_native_vertex_format->GetVertexDeclaration());
// if cull mode is CULL_ALL, tell VertexManager to skip triangles and quads.
// They still need to go through vertex loading, because we need to calculate a zfreeze refrence