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| author | Tillmann Karras <tilkax@gmail.com> | 2014-05-06 12:31:36 +0200 |
|---|---|---|
| committer | Tillmann Karras <tilkax@gmail.com> | 2014-05-06 12:32:03 +0200 |
| commit | 81d4d7368a8d17d28741fc3bb946830c9d192c05 (patch) | |
| tree | c31793b1ddf746920817101b696a827011f010e2 /Source/Core/VideoCommon/VertexLoaderManager.cpp | |
| parent | 07fbb13bbac7fd9449ad2ad81dd9e88e22a12b04 (diff) | |
Add a std::make_unique implementation
Some compilers we care about (mostly g++) do not support std::make_unique yet,
but we still want to use it in our codebase to make unique_ptr code more
readable. This commit introduces an implementation derivated from the libc++
code in the Dolphin codebase so we can use it right now everywhere.
Adapted from delroth's pull request.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
0 files changed, 0 insertions, 0 deletions
