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authorLioncash <mathew1800@gmail.com>2019-05-30 03:52:05 -0400
committerLioncash <mathew1800@gmail.com>2019-05-30 04:16:17 -0400
commitd6a60050ffd667ec1bd9a1759fb103ab0af9cfce (patch)
treea8de4b3a68858828c64a5b55aa34ce1e9efdb422 /Source/Core/VideoCommon/VertexLoaderManager.cpp
parente60268bd4274de510f5214d6eedafba30a253984 (diff)
VideoVulkan/ShaderCompiler: Use a std::optional instead of bool+out variable
Now that we utilize C++17, we can simply return an optional containing the code instead of using an out variable and a boolean result, essentially combining them into one. This provides a much more straightforward interface.
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