diff options
| author | comex <comexk@gmail.com> | 2014-08-24 19:13:46 -0400 |
|---|---|---|
| committer | comex <comexk@gmail.com> | 2014-08-26 12:43:39 -0400 |
| commit | e31d6feaa23afc00a84762300e37d2f634a659ff (patch) | |
| tree | ac321b590b5db2d2e841567be8b1720896427b60 /Source/Core/VideoCommon/VertexLoaderManager.cpp | |
| parent | de7294ecc1737b6e61d4fa67e2e46d73b04aa11c (diff) | |
Unify three types of non-FIFO requests to the GPU thread around Common::Event and Common::Flag.
The only possible functionality change is that s_efbAccessRequested and
s_swapRequested are no longer reset at init and shutdown of the OGL
backend (only; this is the only interaction any files other than
MainBase.cpp have with them). I am fairly certain this was entirely
vestigial.
Possible performance implications: efbAccessReady now uses an Event
rather than spinning, which might be slightly slower, but considering
the slow loop the flags are being checked in from the GPU thread, I
doubt it's noticeable.
Also, this uses sequentially consistent rather than release/acquire
memory order, which might be slightly slower, especially on ARM...
something to improve in Event/Flag, really.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
0 files changed, 0 insertions, 0 deletions
