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authorcomex <comexk@gmail.com>2014-08-27 13:38:00 -0400
committercomex <comexk@gmail.com>2014-09-28 21:25:06 -0400
commite86ddacb18affaef2d773b0c86fdf57f93d594c4 (patch)
tree5a1297d2d2ad6207ad28e42049f6798bac78afce /Source/Core/VideoCommon/VertexLoaderManager.cpp
parentf0131c2e09faba0d65fa5b7360898e514e3636f5 (diff)
Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state.
This state will be used to calculate sizes for skipping over commands on a separate thread. An alternative to having these state variables would be to have the preprocessor stash "state as we go" somewhere, but I think that would be much uglier. GetVertexSize now takes an extra argument to determine which state to use, as does FifoCommandRunnable, which calls it. While I'm modifying FifoCommandRunnable, I also change it to take a buffer and size as parameters rather than using g_pVideoData, which will also be necessary later. I also get rid of an unused overload.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexLoaderManager.cpp80
1 files changed, 42 insertions, 38 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp
index 88c8b2d668..ca925d0302 100644
--- a/Source/Core/VideoCommon/VertexLoaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp
@@ -21,12 +21,8 @@
#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/VideoCommon.h"
-static int s_attr_dirty; // bitfield
-
static NativeVertexFormat* s_current_vtx_fmt;
-static VertexLoader* s_VertexLoaders[8];
-
namespace std
{
@@ -53,10 +49,10 @@ static VertexLoaderMap s_vertex_loader_map;
void Init()
{
MarkAllDirty();
- for (auto& map_entry : s_VertexLoaders)
- {
+ for (auto& map_entry : g_main_cp_state.vertex_loaders)
+ map_entry = nullptr;
+ for (auto& map_entry : g_preprocess_cp_state.vertex_loaders)
map_entry = nullptr;
- }
RecomputeCachedArraybases();
}
@@ -104,15 +100,16 @@ void AppendListToString(std::string *dest)
void MarkAllDirty()
{
- s_attr_dirty = 0xff;
+ g_main_cp_state.attr_dirty = 0xff;
+ g_preprocess_cp_state.attr_dirty = 0xff;
}
-static VertexLoader* RefreshLoader(int vtx_attr_group)
+static VertexLoader* RefreshLoader(int vtx_attr_group, CPState* state)
{
VertexLoader* loader;
- if ((s_attr_dirty >> vtx_attr_group) & 1)
+ if ((state->attr_dirty >> vtx_attr_group) & 1)
{
- VertexLoaderUID uid(g_main_cp_state.vtx_desc, g_main_cp_state.vtx_attr[vtx_attr_group]);
+ VertexLoaderUID uid(state->vtx_desc, state->vtx_attr[vtx_attr_group]);
std::lock_guard<std::mutex> lk(s_vertex_loader_map_lock);
VertexLoaderMap::iterator iter = s_vertex_loader_map.find(uid);
if (iter != s_vertex_loader_map.end())
@@ -121,14 +118,14 @@ static VertexLoader* RefreshLoader(int vtx_attr_group)
}
else
{
- loader = new VertexLoader(g_main_cp_state.vtx_desc, g_main_cp_state.vtx_attr[vtx_attr_group]);
+ loader = new VertexLoader(state->vtx_desc, state->vtx_attr[vtx_attr_group]);
s_vertex_loader_map[uid] = std::unique_ptr<VertexLoader>(loader);
INCSTAT(stats.numVertexLoaders);
}
- s_VertexLoaders[vtx_attr_group] = loader;
- s_attr_dirty &= ~(1 << vtx_attr_group);
+ state->vertex_loaders[vtx_attr_group] = loader;
+ state->attr_dirty &= ~(1 << vtx_attr_group);
} else {
- loader = s_VertexLoaders[vtx_attr_group];
+ loader = state->vertex_loaders[vtx_attr_group];
}
return loader;
}
@@ -137,7 +134,10 @@ bool RunVertices(int vtx_attr_group, int primitive, int count, size_t buf_size,
{
if (!count)
return true;
- VertexLoader* loader = RefreshLoader(vtx_attr_group);
+
+ CPState* state = &g_main_cp_state;
+
+ VertexLoader* loader = RefreshLoader(vtx_attr_group, state);
size_t size = count * loader->GetVertexSize();
if (buf_size < size)
@@ -152,7 +152,6 @@ bool RunVertices(int vtx_attr_group, int primitive, int count, size_t buf_size,
NativeVertexFormat* native = loader->GetNativeVertexFormat();
-
// If the native vertex format changed, force a flush.
if (native != s_current_vtx_fmt)
VertexManager::Flush();
@@ -161,7 +160,7 @@ bool RunVertices(int vtx_attr_group, int primitive, int count, size_t buf_size,
VertexManager::PrepareForAdditionalData(primitive, count,
loader->GetNativeVertexDeclaration().stride);
- loader->RunVertices(g_main_cp_state.vtx_attr[vtx_attr_group], primitive, count);
+ loader->RunVertices(state->vtx_attr[vtx_attr_group], primitive, count);
IndexGenerator::AddIndices(primitive, count);
@@ -170,9 +169,9 @@ bool RunVertices(int vtx_attr_group, int primitive, int count, size_t buf_size,
return true;
}
-int GetVertexSize(int vtx_attr_group)
+int GetVertexSize(int vtx_attr_group, bool preprocess)
{
- return RefreshLoader(vtx_attr_group)->GetVertexSize();
+ return RefreshLoader(vtx_attr_group, preprocess ? &g_preprocess_cp_state : &g_main_cp_state)->GetVertexSize();
}
NativeVertexFormat* GetCurrentVertexFormat()
@@ -182,56 +181,61 @@ NativeVertexFormat* GetCurrentVertexFormat()
} // namespace
-void LoadCPReg(u32 sub_cmd, u32 value)
+void LoadCPReg(u32 sub_cmd, u32 value, bool is_preprocess)
{
+ bool update_global_state = !is_preprocess;
+ CPState* state = is_preprocess ? &g_preprocess_cp_state : &g_main_cp_state;
switch (sub_cmd & 0xF0)
{
case 0x30:
- VertexShaderManager::SetTexMatrixChangedA(value);
+ if (update_global_state)
+ VertexShaderManager::SetTexMatrixChangedA(value);
break;
case 0x40:
- VertexShaderManager::SetTexMatrixChangedB(value);
+ if (update_global_state)
+ VertexShaderManager::SetTexMatrixChangedB(value);
break;
case 0x50:
- g_main_cp_state.vtx_desc.Hex &= ~0x1FFFF; // keep the Upper bits
- g_main_cp_state.vtx_desc.Hex |= value;
- s_attr_dirty = 0xFF;
+ state->vtx_desc.Hex &= ~0x1FFFF; // keep the Upper bits
+ state->vtx_desc.Hex |= value;
+ state->attr_dirty = 0xFF;
break;
case 0x60:
- g_main_cp_state.vtx_desc.Hex &= 0x1FFFF; // keep the lower 17Bits
- g_main_cp_state.vtx_desc.Hex |= (u64)value << 17;
- s_attr_dirty = 0xFF;
+ state->vtx_desc.Hex &= 0x1FFFF; // keep the lower 17Bits
+ state->vtx_desc.Hex |= (u64)value << 17;
+ state->attr_dirty = 0xFF;
break;
case 0x70:
_assert_((sub_cmd & 0x0F) < 8);
- g_main_cp_state.vtx_attr[sub_cmd & 7].g0.Hex = value;
- s_attr_dirty |= 1 << (sub_cmd & 7);
+ state->vtx_attr[sub_cmd & 7].g0.Hex = value;
+ state->attr_dirty |= 1 << (sub_cmd & 7);
break;
case 0x80:
_assert_((sub_cmd & 0x0F) < 8);
- g_main_cp_state.vtx_attr[sub_cmd & 7].g1.Hex = value;
- s_attr_dirty |= 1 << (sub_cmd & 7);
+ state->vtx_attr[sub_cmd & 7].g1.Hex = value;
+ state->attr_dirty |= 1 << (sub_cmd & 7);
break;
case 0x90:
_assert_((sub_cmd & 0x0F) < 8);
- g_main_cp_state.vtx_attr[sub_cmd & 7].g2.Hex = value;
- s_attr_dirty |= 1 << (sub_cmd & 7);
+ state->vtx_attr[sub_cmd & 7].g2.Hex = value;
+ state->attr_dirty |= 1 << (sub_cmd & 7);
break;
// Pointers to vertex arrays in GC RAM
case 0xA0:
- g_main_cp_state.array_bases[sub_cmd & 0xF] = value;
- cached_arraybases[sub_cmd & 0xF] = Memory::GetPointer(value);
+ state->array_bases[sub_cmd & 0xF] = value;
+ if (update_global_state)
+ cached_arraybases[sub_cmd & 0xF] = Memory::GetPointer(value);
break;
case 0xB0:
- g_main_cp_state.array_strides[sub_cmd & 0xF] = value & 0xFF;
+ state->array_strides[sub_cmd & 0xF] = value & 0xFF;
break;
}
}