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| author | Pokechu22 <Pokechu022@gmail.com> | 2021-02-08 15:22:10 -0800 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2021-03-06 19:27:08 -0800 |
| commit | f749fcfa9f42cda679ff7f4288c8418d2b56b08d (patch) | |
| tree | 5bcc8c255eae974638c20f1a4e76a22fcaee69e4 /Source/Core/VideoCommon/VertexLoaderManager.cpp | |
| parent | c27efb3f1fefa49db7962532865fbbe483f248f1 (diff) | |
Convert CPMemory to BitField and enum class
Additionally, VCacheEnhance has been added to UVAT_group1. According to YAGCD, this field is always 1.
TVtxDesc also now has separate low and high fields whose hex values correspond with the proper registers, instead of having one 33-bit value. This change was made in a way that should be backwards-compatible.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexLoaderManager.cpp | 33 |
1 files changed, 23 insertions, 10 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp index 93322de512..4dcc211178 100644 --- a/Source/Core/VideoCommon/VertexLoaderManager.cpp +++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp @@ -77,11 +77,26 @@ void UpdateVertexArrayPointers() // But the vertex arrays with invalid addresses aren't actually enabled. // Note: Only array bases 0 through 11 are used by the Vertex loaders. // 12 through 15 are used for loading data into xfmem. - for (int i = 0; i < 12; i++) + // We also only update the array base if the vertex description states we are going to use it. + if (IsIndexed(g_main_cp_state.vtx_desc.low.Position)) + cached_arraybases[ARRAY_POSITION] = + Memory::GetPointer(g_main_cp_state.array_bases[ARRAY_POSITION]); + + if (IsIndexed(g_main_cp_state.vtx_desc.low.Normal)) + cached_arraybases[ARRAY_NORMAL] = Memory::GetPointer(g_main_cp_state.array_bases[ARRAY_NORMAL]); + + for (size_t i = 0; i < g_main_cp_state.vtx_desc.low.Color.Size(); i++) + { + if (IsIndexed(g_main_cp_state.vtx_desc.low.Color[i])) + cached_arraybases[ARRAY_COLOR + i] = + Memory::GetPointer(g_main_cp_state.array_bases[ARRAY_COLOR + i]); + } + + for (size_t i = 0; i < g_main_cp_state.vtx_desc.high.TexCoord.Size(); i++) { - // Only update the array base if the vertex description states we are going to use it. - if (g_main_cp_state.vtx_desc.GetVertexArrayStatus(i) & MASK_INDEXED) - cached_arraybases[i] = Memory::GetPointer(g_main_cp_state.array_bases[i]); + if (IsIndexed(g_main_cp_state.vtx_desc.high.TexCoord[i])) + cached_arraybases[ARRAY_TEXCOORD0 + i] = + Memory::GetPointer(g_main_cp_state.array_bases[ARRAY_TEXCOORD0 + i]); } g_main_cp_state.bases_dirty = false; @@ -317,15 +332,13 @@ void LoadCPReg(u32 sub_cmd, u32 value, bool is_preprocess) break; case VCD_LO: - state->vtx_desc.Hex &= ~0x1FFFF; // keep the Upper bits - state->vtx_desc.Hex |= value; + state->vtx_desc.low.Hex = value; state->attr_dirty = BitSet32::AllTrue(CP_NUM_VAT_REG); state->bases_dirty = true; break; case VCD_HI: - state->vtx_desc.Hex &= 0x1FFFF; // keep the lower 17Bits - state->vtx_desc.Hex |= (u64)value << 17; + state->vtx_desc.high.Hex = value; state->attr_dirty = BitSet32::AllTrue(CP_NUM_VAT_REG); state->bases_dirty = true; break; @@ -371,8 +384,8 @@ void FillCPMemoryArray(u32* memory) { memory[MATINDEX_A] = g_main_cp_state.matrix_index_a.Hex; memory[MATINDEX_B] = g_main_cp_state.matrix_index_b.Hex; - memory[VCD_LO] = (u32)g_main_cp_state.vtx_desc.Hex; - memory[VCD_HI] = (u32)(g_main_cp_state.vtx_desc.Hex >> 17); + memory[VCD_LO] = g_main_cp_state.vtx_desc.low.Hex; + memory[VCD_HI] = g_main_cp_state.vtx_desc.high.Hex; for (int i = 0; i < CP_NUM_VAT_REG; ++i) { |
