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authordegasus <wickmarkus@web.de>2015-11-21 10:32:07 +0100
committerdegasus <wickmarkus@web.de>2015-11-24 22:48:49 +0100
commitfc00598785fc02393864dd3521056d70086ee4b7 (patch)
treee058656173b1eaf7e7d13709c3cc024afb435dd8 /Source/Core/VideoCommon/VertexLoaderManager.cpp
parentdf799dd12466a319c5616027980db0dbcadaa7de (diff)
NativeVertexFormat: Inline Initialize in contructor
They were only called at once, so no need to seperate them. This also removes the only dereference of the NativeVertexFormat in VideoCommon, so backends may just return nullptr.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexLoaderManager.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp
index 50f50cb78e..25c4c6adb0 100644
--- a/Source/Core/VideoCommon/VertexLoaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp
@@ -152,8 +152,7 @@ static VertexLoaderBase* RefreshLoader(int vtx_attr_group, bool preprocess = fal
std::unique_ptr<NativeVertexFormat>& native = s_native_vertex_map[format];
if (!native)
{
- native.reset(g_vertex_manager->CreateNativeVertexFormat());
- native->Initialize(format);
+ native.reset(g_vertex_manager->CreateNativeVertexFormat(format));
}
loader->m_native_vertex_format = native.get();
}