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authorTechjar <tecknojar@gmail.com>2021-06-09 07:42:21 -0400
committerTechjar <tecknojar@gmail.com>2021-10-04 15:51:24 -0400
commit1161af80594c403233e3d21589af004ee2d75594 (patch)
treec20fdec2f9b8777eb62de221a4c89c7f9224d31c /Source/Core/VideoCommon/VertexManagerBase.cpp
parent7ec02ee4d37cef6a73ac7a678901904ca6855728 (diff)
VideoCommon: Abstract bounding box
This moves much of the duplicated bounding box code into VideoCommon, leaving only the specific buffer implementations in each backend.
Diffstat (limited to 'Source/Core/VideoCommon/VertexManagerBase.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexManagerBase.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp
index f78ec9fca2..73ab9af3c2 100644
--- a/Source/Core/VideoCommon/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/VertexManagerBase.cpp
@@ -269,7 +269,7 @@ void VertexManagerBase::CommitBuffer(u32 num_vertices, u32 vertex_stride, u32 nu
void VertexManagerBase::DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex)
{
// If bounding box is enabled, we need to flush any changes first, then invalidate what we have.
- if (BoundingBox::IsEnabled() && g_ActiveConfig.bBBoxEnable &&
+ if (g_renderer->IsBBoxEnabled() && g_ActiveConfig.bBBoxEnable &&
g_ActiveConfig.backend_info.bSupportsBBox)
{
g_renderer->BBoxFlush();